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// BlockDropSpenser.h
// Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks
#pragma once
#include "Mixins.h"
class cBlockDropSpenserHandler final
: public cDisplacementYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>
{
using Super =
cDisplacementYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>;
public:
using Super::Super;
private:
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 11;
}
};
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