blob: 17db41cc40243a1b3ece293f85825f3552da0dcb (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
#pragma once
#include "BlockHandler.h"
#include "../Item.h"
#include "../UI/EnchantingWindow.h"
#include "../BlockEntities/EnchantingTableEntity.h"
#include "../Entities/Player.h"
class cBlockEnchantingTableHandler final : public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual bool OnUse(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos,
eBlockFace a_BlockFace,
const Vector3i a_CursorPos
) const override
{
AString WindowName = "Enchant";
a_WorldInterface.DoWithBlockEntityAt(
a_BlockPos,
[&WindowName](cBlockEntity & a_Entity)
{
ASSERT(a_Entity.GetBlockType() == E_BLOCK_ENCHANTMENT_TABLE);
const auto & EnchantingTable = static_cast<cEnchantingTableEntity &>(a_Entity);
const auto & CustomName = EnchantingTable.GetCustomName();
if (!CustomName.empty())
{
WindowName = CustomName;
}
return false;
}
);
cWindow * Window = new cEnchantingWindow(a_BlockPos, std::move(WindowName));
a_Player.OpenWindow(*Window);
return true;
}
virtual bool IsUseable(void) const override { return true; }
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
{
// Drops handled by the block entity:
return {};
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 29;
}
};
|