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path: root/src/Blocks/BlockRedstoneLamp.h
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#pragma once

#include "BlockHandler.h"





class cBlockRedstoneLampHandler final : public cBlockHandler
{
  public:
	using cBlockHandler::cBlockHandler;

  private:
	virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
	{
		// Always drop the Off variant:
		return (cItem(E_BLOCK_REDSTONE_LAMP_OFF, 1, 0));
	}





	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_Meta);
		return 15;
	}
};