1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
#pragma once
#include "BlockHandler.h"
#include "BlockOre.h"
class cBlockRedstoneOreHandler final : public cBlockOreHandler
{
using Super = cBlockOreHandler;
public:
using Super::Super; // Inherit constructor from base
virtual bool OnUse(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos,
eBlockFace a_BlockFace,
const Vector3i a_CursorPos
) const override
{
a_ChunkInterface.SetBlock(a_BlockPos, E_BLOCK_REDSTONE_ORE_GLOWING, 0);
return false;
}
virtual void OnDigging(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos
) const override
{
a_ChunkInterface.SetBlock(a_BlockPos, E_BLOCK_REDSTONE_ORE_GLOWING, 0);
}
virtual bool IsUseable() const override { return true; }
};
class cBlockGlowingRedstoneOreHandler final : public cBlockOreHandler
{
using Super = cBlockOreHandler;
public:
using Super::Super; // Inherit constructor from base
virtual void OnUpdate(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cBlockPluginInterface & a_BlockPluginInterface,
cChunk & a_Chunk,
const Vector3i a_RelPos
) const override
{
auto BlockPos = a_Chunk.RelativeToAbsolute(a_RelPos);
a_ChunkInterface.SetBlock(BlockPos, E_BLOCK_REDSTONE_ORE, 0);
}
};
|