blob: 8a8436120ee8ffc69eb9e46c0b5f6a7fb2aa4b8c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
#pragma once
#include "ItemHandler.h"
#include "Blocks/BlockFenceGate.h"
class cItemFenceGateHandler final : public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
private:
virtual bool CommitPlacement(
cPlayer & a_Player,
const cItem & a_HeldItem,
const Vector3i a_PlacePosition,
const eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPosition
) const override
{
return a_Player.PlaceBlock(
a_PlacePosition,
static_cast<BLOCKTYPE>(a_HeldItem.m_ItemType),
cBlockFenceGateHandler::YawToMetaData(a_Player.GetYaw())
);
}
};
|