blob: f9879764a0c1ceb8d777cc7186d6e66406a7bc7e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
#pragma once
#include "ItemHandler.h"
#include "../World.h"
class cItemSeedsHandler : public cItemHandler
{
using Super = cItemHandler;
public:
constexpr cItemSeedsHandler(int a_ItemType) :
Super(a_ItemType)
{
}
virtual bool CommitPlacement(
cPlayer & a_Player,
const cItem & a_HeldItem,
const Vector3i a_PlacePosition,
const eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPosition
) const override
{
// Only allow planting seeds from the top side of the block:
if (a_ClickedBlockFace != BLOCK_FACE_TOP)
{
return false;
}
BLOCKTYPE BlockType;
// Get the produce block based on the seed item:
switch (m_ItemType)
{
case E_ITEM_BEETROOT_SEEDS: BlockType = E_BLOCK_BEETROOTS; break;
case E_ITEM_CARROT: BlockType = E_BLOCK_CARROTS; break;
case E_ITEM_MELON_SEEDS: BlockType = E_BLOCK_MELON_STEM; break;
case E_ITEM_POTATO: BlockType = E_BLOCK_POTATOES; break;
case E_ITEM_PUMPKIN_SEEDS: BlockType = E_BLOCK_PUMPKIN_STEM; break;
case E_ITEM_SEEDS: BlockType = E_BLOCK_CROPS; break;
default: UNREACHABLE("Unsupported seed type");
}
return a_Player.PlaceBlock(a_PlacePosition, BlockType, 0);
}
virtual bool IsPlaceable(void) const override { return true; }
protected:
~cItemSeedsHandler() = default;
};
class cItemSimpleSeedsHandler final : public cItemSeedsHandler
{
using cItemSeedsHandler::cItemSeedsHandler;
};
|