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#pragma once
#include "ItemHandler.h"
class cItemTripwireHookHandler final : public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
private:
static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace)
{
switch (a_BlockFace)
{
case BLOCK_FACE_XM: return 0x1;
case BLOCK_FACE_XP: return 0x3;
case BLOCK_FACE_ZM: return 0x2;
case BLOCK_FACE_ZP: return 0x0;
default: UNREACHABLE("Unsupported block face");
}
}
virtual bool CommitPlacement(
cPlayer & a_Player,
const cItem & a_HeldItem,
const Vector3i a_PlacePosition,
const eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPosition
) const override
{
if ((a_ClickedBlockFace == BLOCK_FACE_YP) || (a_ClickedBlockFace == BLOCK_FACE_YM))
{
return false;
}
return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_TRIPWIRE_HOOK, BlockFaceToMetaData(a_ClickedBlockFace));
}
};
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