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#pragma once #include "AggressiveMonster.h" class cEndermite : public cAggressiveMonster { using Super = cAggressiveMonster; // Endermite should despawn in two minutes std::chrono::milliseconds m_Timer; std::chrono::milliseconds m_Lifetime; public: cEndermite(); CLASS_PROTODEF(cEndermite) void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; };