#include"Globals.h"// NOTE: MSVC stupidness requires this to be the same across all modules#include"Giant.h"cGiant::cGiant(void) :Super("Giant", mtGiant,"entity.zombie.hurt","entity.zombie.death","entity.zombie.ambient",3.6f,12){}voidcGiant::GetDrops(cItems & a_Drops, cEntity * a_Killer){AddRandomDropItem(a_Drops,10,50, E_ITEM_ROTTEN_FLESH);}