summaryrefslogtreecommitdiffstats
path: root/src/Mobs/PassiveMonster.cpp
blob: 44b01714e70d10b0415219a4acf84d1fdab6a5e0 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "PassiveMonster.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "../BoundingBox.h"
#include "../Items/ItemSpawnEgg.h"




cPassiveMonster::cPassiveMonster(
	const AString & a_ConfigName,
	eMonsterType a_MobType,
	const AString & a_SoundHurt,
	const AString & a_SoundDeath,
	const AString & a_SoundAmbient,
	float a_Width,
	float a_Height
) :
	Super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_SoundAmbient, a_Width, a_Height)
{
	m_EMPersonality = PASSIVE;
}





bool cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
	if (!Super::DoTakeDamage(a_TDI))
	{
		return false;
	}
	if ((a_TDI.Attacker != this) && (a_TDI.Attacker != nullptr))
	{
		m_EMState = ESCAPING;
	}
	return true;
}





void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
	Super::Tick(a_Dt, a_Chunk);
	if (!IsTicking())
	{
		// The base class tick destroyed us
		return;
	}

	if (m_EMState == ESCAPING)
	{
		CheckEventLostPlayer(a_Dt);
	}

	cMonster::LoveTick();
}





void cPassiveMonster::OnRightClicked(cPlayer & a_Player)
{
	Super::OnRightClicked(a_Player);
	Super::RightClickFeed(a_Player);
}