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// Protocol_1_9.h
/*
Declares the 1.9 protocol classes:
- cProtocol_1_9_0
- release 1.9 protocol (#107)
- cProtocol_1_9_1
- release 1.9.1 protocol (#108)
- cProtocol_1_9_2
- release 1.9.2 protocol (#109)
- cProtocol_1_9_4
- release 1.9.4 protocol (#110)
*/
#pragma once
#include "Protocol.h"
#include "Protocol_1_8.h"
class cProtocol_1_9_0 : public cProtocol_1_8_0
{
using Super = cProtocol_1_8_0;
public:
cProtocol_1_9_0(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
virtual void SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) override;
virtual void SendBossBarAdd(
UInt32 a_UniqueID,
const cCompositeChat & a_Title,
float a_FractionFilled,
BossBarColor a_Color,
BossBarDivisionType a_DivisionType,
bool a_DarkenSky,
bool a_PlayEndMusic,
bool a_CreateFog
) override;
virtual void SendBossBarRemove(UInt32 a_UniqueID) override;
virtual void SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
override;
virtual void SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled) override;
virtual void SendBossBarUpdateStyle(UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType)
override;
virtual void SendBossBarUpdateTitle(UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
virtual void SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
virtual void SendEntityMetadata(const cEntity & a_Entity) override;
virtual void SendEntityPosition(const cEntity & a_Entity) override;
virtual void SendExperienceOrb(const cExpOrb & a_ExpOrb) override;
virtual void SendKeepAlive(UInt32 a_PingID) override;
virtual void SendLeashEntity(const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
virtual void SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
virtual void SendPaintingSpawn(const cPainting & a_Painting) override;
virtual void SendPlayerMoveLook(Vector3d a_Pos, float a_Yaw, float a_Pitch, bool a_IsRelative) override;
virtual void SendPlayerMoveLook(void) override;
virtual void SendPlayerPermissionLevel() override;
virtual void SendPlayerSpawn(const cPlayer & a_Player) override;
virtual void SendSoundEffect(const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch)
override;
virtual void SendSpawnMob(const cMonster & a_Mob) override;
virtual void SendThunderbolt(Vector3i a_Origin) override;
virtual void SendUnleashEntity(const cEntity & a_Entity) override;
virtual void SendUnloadChunk(int a_ChunkX, int a_ChunkZ) override;
protected:
/** The current teleport ID. */
bool m_IsTeleportIdConfirmed;
/** Whether the current teleport ID has been confirmed by the client. */
UInt32 m_OutstandingTeleportId;
virtual UInt32 GetPacketID(ePacketType a_Packet) const override;
virtual unsigned char GetProtocolEntityAnimation(EntityAnimation a_Animation) const override;
virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const override;
virtual UInt32 GetProtocolMobType(eMonsterType a_MobType) const override;
virtual Version GetProtocolVersion() const override;
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
virtual void HandlePacketAnimation(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketBoatSteer(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketClientSettings(cByteBuffer & a_ByteBuffer) override;
virtual void HandleConfirmTeleport(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketEntityAction(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketPlayerPos(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketPlayerPosLook(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketSteerVehicle(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketTabComplete(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketUseEntity(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketUseItem(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketVehicleMove(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketWindowClick(cByteBuffer & a_ByteBuffer) override;
virtual void HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, std::string_view a_Channel) override;
virtual void ParseItemMetadata(cItem & a_Item, ContiguousByteBufferView a_Metadata) const override;
virtual void SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData) override;
virtual void WriteBlockEntity(cFastNBTWriter & a_Writer, const cBlockEntity & a_BlockEntity) const override;
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) const override;
virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const override;
virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) const override;
/** Types used within metadata */
enum eMetadataType
{
METADATA_TYPE_BYTE = 0,
METADATA_TYPE_VARINT = 1,
METADATA_TYPE_FLOAT = 2,
METADATA_TYPE_STRING = 3,
METADATA_TYPE_CHAT = 4,
METADATA_TYPE_ITEM = 5,
METADATA_TYPE_BOOL = 6,
METADATA_TYPE_ROTATION = 7,
METADATA_TYPE_POSITION = 8,
METADATA_TYPE_OPTIONAL_POSITION = 9,
METADATA_TYPE_DIRECTION = 10,
METADATA_TYPE_OPTIONAL_UUID = 11,
METADATA_TYPE_BLOCKID = 12
};
};
/** The version 108 protocol, used by 1.9.1. Uses an int rather than a byte for dimension in join game. */
class cProtocol_1_9_1 : public cProtocol_1_9_0
{
using Super = cProtocol_1_9_0;
public:
using Super::Super;
protected:
virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override;
virtual Version GetProtocolVersion() const override;
};
/** The version 109 protocol, used by 1.9.2. Same as 1.9.1, except the server list ping version number changed with the
* protocol number. */
class cProtocol_1_9_2 : public cProtocol_1_9_1
{
using Super = cProtocol_1_9_1;
public:
using Super::Super;
protected:
virtual Version GetProtocolVersion() const override;
};
/** The version 110 protocol, used by 1.9.3 and 1.9.4. */
class cProtocol_1_9_4 : public cProtocol_1_9_2
{
using Super = cProtocol_1_9_2;
public:
using Super::Super;
protected:
virtual void SendUpdateSign(
Vector3i a_BlockPos,
const AString & a_Line1,
const AString & a_Line2,
const AString & a_Line3,
const AString & a_Line4
) override;
virtual UInt32 GetPacketID(ePacketType a_Packet) const override;
virtual Version GetProtocolVersion() const override;
};
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