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#pragma once
class cEnchantments;
class cFastNBTWriter;
class cParsedNBT;
namespace EnchantmentSerializer
{
/** Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or
* "StoredEnchantments") */
void WriteToNBTCompound(const cEnchantments & a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName);
/** Reads the enchantments from the specified NBT list tag (ench or StoredEnchantments) */
void ParseFromNBT(cEnchantments & a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx);
}; // namespace EnchantmentSerializer
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