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#pragma once

class cEnchantments;
class cFastNBTWriter;
class cParsedNBT;





namespace EnchantmentSerializer
{

/** Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or
 * "StoredEnchantments") */
void WriteToNBTCompound(const cEnchantments & a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName);

/** Reads the enchantments from the specified NBT list tag (ench or StoredEnchantments) */
void ParseFromNBT(cEnchantments & a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx);

};  // namespace EnchantmentSerializer