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author | Filip Gawin <filip.gawin@zoho.com> | 2019-10-26 16:47:57 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2019-10-27 01:07:01 +0200 |
commit | 405b83ca0fa2b35cd7b1c3f99edb429f05a8c8a2 (patch) | |
tree | f96fcc9068691c94bd54c335f9a03aebe28f187c | |
parent | cAudioManager::TranslateEntity cleanup (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.cpp | 142 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 2 |
2 files changed, 63 insertions, 81 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index f8d42aec..f63a7144 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -48,20 +48,40 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; -bool hornPatternsArray[8][44] = { - {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false}, - {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false}, - {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false}, - {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false}, - {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false}, - {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false}, - {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, false, false}, - {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false}, + +constexpr bool hornPatternsArray[8][44] = { + {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, + true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, + true, true, true, true, true, true, true, true, true, true, false, false, false, false}, + {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, + true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, + true, true, true, true, true, true, true, true, true, true, true, true, false, false}, + {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, + false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, + true, true, true, true, true, true, true, true, true, true, true, true, true, false}, + {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, + false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, + true, true, true, true, true, true, true, true, true, true, true, true, true, false}, + {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, + false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, + false, false, false, false, false, false, false, false, false, false, false, false, false, false}, + {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, + false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, + false, false, false, false, false, false, false, false, false, false, false, false, false, false}, + {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, + true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, + false, true, true, true, true, true, true, true, true, true, true, true, false, false}, + {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, + false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, + true, true, true, true, true, true, true, true, true, false, false, false, false, false}, }; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; -constexpr int policeChannel = 28; +constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); +constexpr int policeChannel = channels + 1; +constexpr int allChannels = channels + 2; + constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, 59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63}; @@ -621,7 +641,7 @@ cAudioManager::CreateEntity(int32 type, CPhysical *entity) m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS; - m_asAudioEntities[i].m_Loops = 0; + m_asAudioEntities[i].m_AudioEvents = 0; m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i; return i; } @@ -2571,9 +2591,9 @@ cAudioManager::InitialisePoliceRadio() policeChannelTimer = 0; policeChannelTimerSeconds = 0; policeChannelCounterSeconds = 0; - for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; } + for(int32 i = 0; i < ARRAY_SIZE(crimes); i++) { crimes[i].type = 0; } - SampleManager.SetChannelReverbFlag(28, 0); + SampleManager.SetChannelReverbFlag(policeChannel, 0); gSpecialSuspectLastSeenReport = 0; for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; } } @@ -2674,7 +2694,7 @@ cAudioManager::InterrogateAudioEntities() { for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) { ProcessEntity(m_anAudioEntityIndices[i]); - m_asAudioEntities[m_anAudioEntityIndices[i]].m_Loops = 0; + m_asAudioEntities[m_anAudioEntityIndices[i]].m_AudioEvents = 0; } } @@ -2734,7 +2754,7 @@ cAudioManager::PlayLoadedMissionAudio() void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { - static constexpr uint8 byte_60ABD0[] = { + static constexpr uint8 OneShotPriority[] = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9, @@ -2743,42 +2763,41 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) if(m_bIsInitialised) { if(index >= 0 && index < totalAudioEntitiesSlots) { - if(m_asAudioEntities[index].m_bIsUsed) { + tAudioEntity &entity = m_asAudioEntities[index]; + if(entity.m_bIsUsed) { if(sound < SOUND_TOTAL_SOUNDS) { - if(m_asAudioEntities[index].m_nType == AUDIOTYPE_SCRIPTOBJECT) { + if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) { if(m_nScriptObjectEntityTotal < 40) { - m_asAudioEntities[index].m_awAudioEvent[0] = sound; - m_asAudioEntities[index].m_Loops = 1; + entity.m_awAudioEvent[0] = sound; + entity.m_AudioEvents = 1; m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] = index; } } else { int32 i = 0; - while(1) { - if(i >= m_asAudioEntities[index].m_Loops) { - if(m_asAudioEntities[index].m_Loops < 4) { - m_asAudioEntities[index].m_awAudioEvent[i] = - sound; - m_asAudioEntities[index].m_afVolume[i] = vol; - ++m_asAudioEntities[index].m_Loops; + while(true) { + if(i >= entity.m_AudioEvents) { + if(entity.m_AudioEvents < 4) { + entity.m_awAudioEvent[i] = sound; + entity.m_afVolume[i] = vol; + ++entity.m_AudioEvents; } return; } - if(byte_60ABD0[m_asAudioEntities[index].m_awAudioEvent[i]] > - byte_60ABD0[sound]) + if(OneShotPriority[entity.m_awAudioEvent[i]] > + OneShotPriority[sound]) break; ++i; } if(i < 3) { - memmove(&m_asAudioEntities[index].m_awAudioEvent[i + 1], - &m_asAudioEntities[index].m_awAudioEvent[i], 3 - i); - memmove(&m_asAudioEntities[index].m_afVolume[i + 1], - &m_asAudioEntities[index].m_afVolume[i], 3 - i); + memmove(&entity.m_awAudioEvent[i + 1], + &entity.m_awAudioEvent[i], (3 - i) * 2); + memmove(&entity.m_afVolume[i + 1], &entity.m_afVolume[i], + (3 - i) * 4); } - m_asAudioEntities[index].m_awAudioEvent[i] = sound; - m_asAudioEntities[index].m_afVolume[i] = vol; - if(m_asAudioEntities[index].m_Loops < 4) - ++m_asAudioEntities[index].m_Loops; + entity.m_awAudioEvent[i] = sound; + entity.m_afVolume[i] = vol; + if(entity.m_AudioEvents < 4) ++entity.m_AudioEvents; } } } @@ -2851,27 +2870,6 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer == 60) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sample; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3 + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; - } gSpecialSuspectLastSeenReport = 1; return; } @@ -3894,7 +3892,7 @@ cAudioManager::ProcessFrontEnd() static uint32 counter = 0; - for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) { + for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) { processed = 0; switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) { case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM: @@ -6931,7 +6929,7 @@ void cAudioManager::ProcessReverb() const { if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) { - for(uint32 i = 0; i < 28; i++) { + for(uint32 i = 0; i < channels; i++) { // bug? if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1); } } @@ -7059,7 +7057,7 @@ cAudioManager::ProcessScriptObject(int32 id) cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity; if(entity) { m_sQueueSample.m_vecPos = entity->Posn; - if(m_asAudioEntities[id].m_Loops == 1) + if(m_asAudioEntities[id].m_AudioEvents == 1) ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]); else ProcessLoopingScriptObject(entity->AudioId); @@ -7684,7 +7682,7 @@ cAudioManager::ProcessWeather(int32 id) uint8 vol; static uint8 counter = 0; - if(m_asAudioEntities[id].m_Loops && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { + if(m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR; m_sQueueSample.m_bBankIndex = 0; @@ -8136,7 +8134,7 @@ cAudioManager::ServiceSoundEffects() else field_2 = 1; if(m_bUserPause && !m_bPreviousUserPause) { - for(int32 i = 0; i < 29; i++) SampleManager.StopChannel(i); + for(int32 i = 0; i < allChannels; i++) SampleManager.StopChannel(i); ClearRequestedQueue(); if(m_bActiveSampleQueue) { @@ -8164,7 +8162,8 @@ cAudioManager::ServiceSoundEffects() ProcessActiveQueues(); for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) { object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity; - if(object) { delete object; } + delete object; + m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil; DestroyEntity(m_anScriptObjectEntityIndices[i]); } m_nScriptObjectEntityTotal = 0; @@ -8530,23 +8529,6 @@ cAudioManager::SetupCrimeReport() policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer == 60) { - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sampleIndex; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3 + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } - if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++policeChannelTimer; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; - } crimes[i].type = 0; AgeCrimes(); return 1; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 6ac6dda7..ef7900e2 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -214,7 +214,7 @@ public: int16 m_awAudioEvent[4]; uint8 gap_18[2]; float m_afVolume[4]; - uint8 m_Loops; + uint8 m_AudioEvents; uint8 field_25[3]; // no methods |