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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-28 12:44:20 +0100 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-28 12:44:20 +0100 |
commit | 7eb96d53735f0f60d610d60aefdbfa4d5589c87f (patch) | |
tree | ff20bd7e6ddb5655bedecaf5ed4d404d9acfbbe7 | |
parent | Ped: WeaponInfo: little fixes and renamings (diff) | |
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-rw-r--r-- | src/entities/Physical.cpp | 7 | ||||
-rw-r--r-- | src/peds/Population.cpp | 7 | ||||
-rw-r--r-- | src/vehicles/Bike.h | 10 |
3 files changed, 20 insertions, 4 deletions
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index 04cec96b..4fc53039 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -16,6 +16,7 @@ #include "DMAudio.h" #include "Automobile.h" #include "Physical.h" +#include "Bike.h" CPhysical::CPhysical(void) { @@ -1917,7 +1918,11 @@ CPhysical::ProcessCollision(void) car->m_aSuspensionSpringRatio[2] = 1.0f; car->m_aSuspensionSpringRatio[3] = 1.0f; }else if(veh->m_vehType == VEHICLE_TYPE_BIKE){ - assert(0 && "TODO - but unused"); + CBike* bike = (CBike*)this; + bike->m_aSuspensionSpringRatio[0] = 1.0f; + bike->m_aSuspensionSpringRatio[1] = 1.0f; + bike->m_aSuspensionSpringRatio[2] = 1.0f; + bike->m_aSuspensionSpringRatio[3] = 1.0f; } } } diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp index 5dbde649..35443cb8 100644 --- a/src/peds/Population.cpp +++ b/src/peds/Population.cpp @@ -22,6 +22,7 @@ #include "DummyObject.h" #include "Script.h" #include "Shadows.h" +#include "Bike.h" #define MIN_CREATION_DIST 40.0f // not for start of the game (look at the GeneratePedsAtStartOfGame) #define CREATION_RANGE 10.0f // added over the MIN_CREATION_DIST. @@ -833,11 +834,11 @@ CPopulation::AddPedInCar(CVehicle* car) newPed->SetCurrentWeapon(WEAPONTYPE_COLT45); newPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(newPed->GetWeapon()->m_eWeaponType)->m_nModelId); } - /* + // Miami leftover if (car->m_vehType == VEHICLE_TYPE_BIKE) { - newPed->m_pVehicleAnim = CAnimManager::BlendAnimation(newPed->GetClump(), ASSOCGRP_STD, *((CBike*)car + 308h), 100.0f); - } else */ + newPed->m_pVehicleAnim = CAnimManager::BlendAnimation(newPed->GetClump(), ASSOCGRP_STD, ((CBike*)car)->m_bikeSitAnimation, 100.0f); + } else // FIX: Make peds comfortable while driving car/boat #ifdef FIX_BUGS diff --git a/src/vehicles/Bike.h b/src/vehicles/Bike.h index 4e7e5a0e..38477e80 100644 --- a/src/vehicles/Bike.h +++ b/src/vehicles/Bike.h @@ -12,4 +12,14 @@ enum eBikeNodes { BIKE_MUDGUARD, BIKE_HANDLEBARS, BIKE_NUM_NODES +}; + +class CBike : public CVehicle +{ +public: + RwFrame *m_aBikeNodes[BIKE_NUM_NODES]; // assuming + uint8 unk1[96]; + AnimationId m_bikeSitAnimation; + uint8 unk2[180]; + float m_aSuspensionSpringRatio[4]; };
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