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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-30 23:53:51 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-30 23:53:51 +0200 |
commit | b3bfde0db0e820eefa4716715e7463500b59ff8c (patch) | |
tree | b5d799ab407cc5d6bfbbfecc7ac8a9368db6c74f | |
parent | bug fixes, reorganisation (diff) | |
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-rw-r--r-- | src/control/Garages.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index c63818e1..805a2f5d 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1859,7 +1859,10 @@ void CGarages::SetLeaveCameraForThisGarage(int16 garage) aGarages[garage].m_bCameraFollowsPlayer = true; } -WRAPPER bool CGarages::IsThisCarWithinGarageArea(int16 garage, CEntity * pCar) { EAXJMP(0x427570); } +bool CGarages::IsThisCarWithinGarageArea(int16 garage, CEntity * pCar) +{ + aGarages[garage].IsEntityEntirelyInside3D(pCar, 0.0f); +} bool CGarages::HasCarBeenCrushed(int32 handle) { |