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author | Nikolay <nickvnuk@gmail.com> | 2020-12-24 15:22:28 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-12-24 15:22:28 +0100 |
commit | c995bdcdaf9b1c3f6b74eb7e56d2d486ee1b25b8 (patch) | |
tree | d126cc1fb7832f1cb54b18cc40729b87bc27269d | |
parent | make screen droplets not crash without neo.txd (diff) | |
parent | fix (diff) | |
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-rw-r--r-- | src/control/Script.cpp | 6 | ||||
-rw-r--r-- | src/control/Script.h | 38 | ||||
-rw-r--r-- | src/control/Script3.cpp | 288 | ||||
-rw-r--r-- | src/control/Script4.cpp | 14 | ||||
-rw-r--r-- | src/control/Script5.cpp | 647 |
5 files changed, 980 insertions, 13 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 67d2e618..6aa48d81 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -58,7 +58,7 @@ int32 CTheScripts::StoreVehicleIndex; bool CTheScripts::StoreVehicleWasRandom; CRunningScript *CTheScripts::pIdleScripts; CRunningScript *CTheScripts::pActiveScripts; -uint32 CTheScripts::NextFreeCollectiveIndex; +int32 CTheScripts::NextFreeCollectiveIndex; int32 CTheScripts::LastRandomPedId; uint16 CTheScripts::NumberOfUsedObjects; bool CTheScripts::bAlreadyRunningAMissionScript; @@ -1810,8 +1810,8 @@ void CTheScripts::Init() OnAMissionForContactFlag[i] = 0; } for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){ - CollectiveArray[i].index = -1; - CollectiveArray[i].unk_data = 0; + CollectiveArray[i].colIndex = -1; + CollectiveArray[i].pedIndex = 0; } NextFreeCollectiveIndex = 0; LastRandomPedId = -1; diff --git a/src/control/Script.h b/src/control/Script.h index 7fc18727..1c4663ce 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -1,5 +1,6 @@ #pragma once #include "common.h" +#include "Ped.h" #include "PedType.h" #include "Text.h" #include "Sprite2d.h" @@ -38,6 +39,10 @@ void FlushLog(); #define KEY_LENGTH_IN_SCRIPT 8 +#if GTA_VERSION <= GTA_PS2_160 +#define GTA_SCRIPT_COLLECTIVE +#endif + struct intro_script_rectangle { bool m_bIsUsed; @@ -213,8 +218,8 @@ enum { struct tCollectiveData { - int32 index; - uint32 unk_data; + int32 colIndex; + int32 pedIndex; }; enum { @@ -286,7 +291,7 @@ class CTheScripts static bool StoreVehicleWasRandom; static CRunningScript *pIdleScripts; static CRunningScript *pActiveScripts; - static uint32 NextFreeCollectiveIndex; + static int32 NextFreeCollectiveIndex; static int32 LastRandomPedId; static uint16 NumberOfUsedObjects; static bool bAlreadyRunningAMissionScript; @@ -393,6 +398,25 @@ private: static int32 GetNewUniqueScriptSphereIndex(int32 index); static void RemoveScriptSphere(int32 index); +#ifdef GTA_SCRIPT_COLLECTIVE + static void AdvanceCollectiveIndex() + { + if (NextFreeCollectiveIndex == INT32_MAX) + NextFreeCollectiveIndex = 0; + else + NextFreeCollectiveIndex++; + } + + static int AddPedsInVehicleToCollective(int); + static int AddPedsInAreaToCollective(float, float, float, float); + static int FindFreeSlotInCollectiveArray(); + static void SetObjectiveForAllPedsInCollective(int, eObjective, int16, int16); + static void SetObjectiveForAllPedsInCollective(int, eObjective, CVector, float); + static void SetObjectiveForAllPedsInCollective(int, eObjective, CVector); + static void SetObjectiveForAllPedsInCollective(int, eObjective, void*); + static void SetObjectiveForAllPedsInCollective(int, eObjective); +#endif + friend class CRunningScript; friend class CHud; friend void CMissionCleanup::Process(); @@ -511,6 +535,14 @@ private: void CharInAreaCheckCommand(int32, uint32*); void CarInAreaCheckCommand(int32, uint32*); +#ifdef GTA_SCRIPT_COLLECTIVE + void LocateCollectiveCommand(int32, uint32*); + void LocateCollectiveCharCommand(int32, uint32*); + void LocateCollectiveCarCommand(int32, uint32*); + void LocateCollectivePlayerCommand(int32, uint32*); + void CollectiveInAreaCheckCommand(int32, uint32*); +#endif + #ifdef MISSION_REPLAY bool CanAllowMissionReplay(); #endif diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 1f1ed537..9a37cb6c 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -853,7 +853,12 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING); return 0; } - //case COMMAND_SET_COLL_OBJ_NO_OBJ: +#ifdef GTA_SCRIPT_COLLECTIVE + case COMMAND_SET_COLL_OBJ_NO_OBJ: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_NONE); + return 0; +#endif default: script_assert(0); } @@ -863,65 +868,314 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) int8 CRunningScript::ProcessCommands600To699(int32 command) { switch (command){ - /* Collective commands are not implemented until LCS. +#ifdef GTA_SCRIPT_COLLECTIVE case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_ON_FOOT); + return 0; case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE); + return 0; case COMMAND_SET_COLL_OBJ_GUARD_SPOT: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos); + return 0; + } case COMMAND_SET_COLL_OBJ_GUARD_AREA: + { + CollectParameters(&m_nIp, 5); + float infX = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[3]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[1]; + } + float infY = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[4]; + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = Max(pos.x - infX, pos.y - infY); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos, radius); + return 0; + } case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_IN_CAR); + return 0; case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed; + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed; + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed; + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed; + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed; + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed); + return 0; + } case COMMAND_SET_COLL_OBJ_LEAVE_CAR: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_LEAVE_CAR); + return 0; case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle); + return 0; + } case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); + return 0; + } + /* case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR: case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT: + */ case COMMAND_SET_COLL_OBJ_DESTROY_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_DESTROY_CAR, pVehicle); + return 0; + } case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT: + { + CollectParameters(&m_nIp, 5); + float infX = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[3]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[1]; + } + float infY = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[4]; + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = Max(pos.x - infX, pos.y - infY); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius); + return 0; + } + /* case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR: case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: case COMMAND_SET_COLL_OBJ_GUARD_ATTACK: + */ case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE: + CollectParameters(&m_nIp, 3); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]); + return 0; case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT: - case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR: + { + CollectParameters(&m_nIp, 3); + CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2])); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos); + return 0; + } + //case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR: case COMMAND_SET_COLL_OBJ_RUN_TO_AREA: + { + CollectParameters(&m_nIp, 5); + float infX = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[3]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[1]; + } + float infY = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[4]; + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = Max(pos.x - infX, pos.y - infY); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos, radius); + return 0; + } case COMMAND_SET_COLL_OBJ_RUN_TO_COORD: + { + CollectParameters(&m_nIp, 3); + CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2])); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos); + return 0; + } case COMMAND_ADD_PEDS_IN_AREA_TO_COLL: + { + CollectParameters(&m_nIp, 3); + float X = *(float*)&ScriptParams[0]; + float Y = *(float*)&ScriptParams[1]; + float Z = CWorld::FindGroundZForCoord(X, Y); + float radius = *(float*)&ScriptParams[2]; + ScriptParams[0] = CTheScripts::AddPedsInAreaToCollective(X, Y, Z, radius); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL: + CollectParameters(&m_nIp, 1); + ScriptParams[0] = CTheScripts::AddPedsInVehicleToCollective(ScriptParams[0]); + StoreParameters(&m_nIp, 1); + return 0; case COMMAND_CLEAR_COLL: + CollectParameters(&m_nIp, 1); + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CTheScripts::CollectiveArray[i].colIndex == ScriptParams[0]) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + } + } + return 0; case COMMAND_IS_COLL_IN_CARS: + { + CollectParameters(&m_nIp, 1); + bool result = true; + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + } + else { + result = false; + break; + } + } + UpdateCompareFlag(result); + return 0; + } case COMMAND_LOCATE_COLL_ANY_MEANS_2D: case COMMAND_LOCATE_COLL_ON_FOOT_2D: case COMMAND_LOCATE_COLL_IN_CAR_2D: case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D: case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D: case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D: + LocateCollectiveCommand(command, &m_nIp); + return 0; case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D: case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D: case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D: + LocateCollectiveCharCommand(command, &m_nIp); + return 0; case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D: case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D: case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D: + LocateCollectiveCarCommand(command, &m_nIp); + return 0; case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D: case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D: case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D: + LocateCollectivePlayerCommand(command, &m_nIp); + return 0; case COMMAND_IS_COLL_IN_AREA_2D: case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D: case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D: case COMMAND_IS_COLL_STOPPED_IN_AREA_2D: case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D: case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D: + CollectiveInAreaCheckCommand(command, &m_nIp); + return 0; case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL: - */ + { + CollectParameters(&m_nIp, 1); + int total = 0; + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + } + else { + total++; + } + } + ScriptParams[0] = total; + StoreParameters(&m_nIp, 1); + return 0; + } +#endif case COMMAND_SET_CHAR_HEED_THREATS: { CollectParameters(&m_nIp, 2); @@ -1046,7 +1300,31 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius); return 0; } - //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS: +#ifdef GTA_SCRIPT_COLLECTIVE + case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS: + { + CollectParameters(&m_nIp, 5); + float infX = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[3]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[1]; + } + float infY = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[4]; + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = Max(pos.x - infX, pos.y - infY); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius); + return 0; + } +#endif case COMMAND_IS_PLAYER_STOPPED: { CollectParameters(&m_nIp, 1); diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index afd6eba4..986e82f8 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -244,7 +244,12 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->SetObjective(OBJECTIVE_CATCH_TRAIN); return 0; } - //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: +#ifdef GTA_SCRIPT_COLLECTIVE + case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_CATCH_TRAIN); + return 0; +#endif case COMMAND_SET_PLAYER_NEVER_GETS_TIRED: { CollectParameters(&m_nIp, 2); @@ -1090,7 +1095,12 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) case COMMAND_GIVE_PLAYER_DETONATOR: CGarages::GivePlayerDetonator(); return 0; - //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: +#ifdef GTA_SCRIPT_COLLECTIVE + case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: + CollectParameters(&m_nIp, 1); + CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_STEAL_ANY_CAR); + return 0; +#endif case COMMAND_SET_OBJECT_VELOCITY: { CollectParameters(&m_nIp, 4); diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index 153f2393..c7e190ac 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -1304,6 +1304,487 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button) return 0; } +#ifdef GTA_SCRIPT_COLLECTIVE +void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug, decided = false; + float X, Y, Z, dX, dY, dZ; + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_2D: + case COMMAND_LOCATE_COLL_IN_CAR_2D: + case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D: + case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D: + case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D: + b3D = false; + break; + default: + b3D = true; + break; + } + CollectParameters(pIp, b3D ? 8 : 6); + X = *(float*)&ScriptParams[1]; + Y = *(float*)&ScriptParams[2]; + if (b3D) { + Z = *(float*)&ScriptParams[3]; + dX = *(float*)&ScriptParams[4]; + dY = *(float*)&ScriptParams[5]; + dZ = *(float*)&ScriptParams[6]; + debug = ScriptParams[7]; + } + else { + dX = *(float*)&ScriptParams[3]; + dY = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + result = true; + for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { + if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + continue; + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + continue; + } + CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); + switch (command) { + case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D: + case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D: + case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D: + if (!CTheScripts::IsPedStopped(pPed)) { + result = false; + decided = true; + } + break; + default: + break; + } + if (!decided) { + bool in_area; + if (b3D) { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y && + Z - dZ <= pos.z && + Z + dZ >= pos.z; + } + else { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y; + } + result = false; + if (in_area) { + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_2D: + case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D: + result = true; + break; + case COMMAND_LOCATE_COLL_ON_FOOT_2D: + case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D: + result = !pPed->bInVehicle; + break; + case COMMAND_LOCATE_COLL_IN_CAR_2D: + case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D: + result = pPed->bInVehicle; + break; + default: + script_assert(false); + break; + } + } + } + } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); + else + CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); + } +} + +void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug; + float X, Y, Z, dX, dY, dZ; + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D: + case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D: + b3D = false; + break; + default: + b3D = true; + break; + } + CollectParameters(pIp, b3D ? 6 : 5); + CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); + script_assert(pTarget); + if (pTarget->bInVehicle) { + X = pTarget->m_pMyVehicle->GetPosition().x; + Y = pTarget->m_pMyVehicle->GetPosition().y; + Z = pTarget->m_pMyVehicle->GetPosition().z; + } + else { + X = pTarget->GetPosition().x; + Y = pTarget->GetPosition().y; + Z = pTarget->GetPosition().z; + } + dX = *(float*)&ScriptParams[2]; + dY = *(float*)&ScriptParams[3]; + if (b3D) { + dZ = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + else { + debug = ScriptParams[4]; + } + result = true; + for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { + if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + continue; + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + continue; + } + CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); + bool in_area; + if (b3D) { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y && + Z - dZ <= pos.z && + Z + dZ >= pos.z; + } + else { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y; + } + result = false; + if (in_area) { + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D: + result = true; + break; + case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D: + result = !pPed->bInVehicle; + break; + case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D: + result = pPed->bInVehicle; + break; + default: + script_assert(false); + break; + } + } + } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); + else + CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); + } +} + +void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug; + float X, Y, Z, dX, dY, dZ; + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D: + case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D: + b3D = false; + break; + default: + b3D = true; + break; + } + CollectParameters(pIp, b3D ? 6 : 5); + CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + script_assert(pTarget); + X = pTarget->GetPosition().x; + Y = pTarget->GetPosition().y; + Z = pTarget->GetPosition().z; + dX = *(float*)&ScriptParams[2]; + dY = *(float*)&ScriptParams[3]; + if (b3D) { + dZ = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + else { + debug = ScriptParams[4]; + } + result = true; + for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { + if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + continue; + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + continue; + } + CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); + bool in_area; + if (b3D) { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y && + Z - dZ <= pos.z && + Z + dZ >= pos.z; + } + else { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y; + } + result = false; + if (in_area) { + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D: + result = true; + break; + case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D: + result = !pPed->bInVehicle; + break; + case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D: + result = pPed->bInVehicle; + break; + default: + script_assert(false); + break; + } + } + } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); + else + CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); + } +} + +void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug; + float X, Y, Z, dX, dY, dZ; + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D: + case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D: + b3D = false; + break; + default: + b3D = true; + break; + } + CollectParameters(pIp, b3D ? 6 : 5); + CVector pos = CWorld::Players[ScriptParams[1]].GetPos(); + X = pos.x; + Y = pos.y; + Z = pos.z; + dX = *(float*)&ScriptParams[2]; + dY = *(float*)&ScriptParams[3]; + if (b3D) { + dZ = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + else { + debug = ScriptParams[4]; + } + result = true; + for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { + if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + continue; + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + continue; + } + CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); + bool in_area; + if (b3D) { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y && + Z - dZ <= pos.z && + Z + dZ >= pos.z; + } + else { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y; + } + result = false; + if (in_area) { + switch (command) { + case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D: + result = true; + break; + case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D: + result = !pPed->bInVehicle; + break; + case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D: + result = pPed->bInVehicle; + break; + default: + script_assert(false); + break; + } + } + } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); + else + CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); + } +} + +void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug, decided = false; + float infX, infY, infZ, supX, supY, supZ; + switch (command) { + case COMMAND_IS_COLL_IN_AREA_2D: + case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D: + b3D = false; + break; + default: + b3D = true; + break; + } + CollectParameters(pIp, b3D ? 8 : 6); + infX = *(float*)&ScriptParams[1]; + infY = *(float*)&ScriptParams[2]; + if (b3D) { + infZ = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[6]; + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[6]; + supZ = *(float*)&ScriptParams[3]; + } + debug = ScriptParams[7]; + } + else { + supX = *(float*)&ScriptParams[3]; + supY = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + if (infX > supX) { + float tmp = infX; + infX = supX; + supX = tmp; + } + if (infY > supY) { + float tmp = infY; + infY = supY; + supY = tmp; + } + result = true; + for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { + if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + continue; + CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); + if (!pPed) { + CTheScripts::CollectiveArray[i].colIndex = -1; + CTheScripts::CollectiveArray[i].pedIndex = 0; + continue; + } + CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); + switch (command) { + case COMMAND_IS_COLL_STOPPED_IN_AREA_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D: + if (!CTheScripts::IsPedStopped(pPed)) { + result = false; + decided = true; + } + break; + default: + break; + } + if (!decided) { + bool in_area; + if (b3D) { + in_area = infX <= pos.x && + supX >= pos.x && + infY <= pos.y && + supY >= pos.y && + infZ <= pos.z && + supZ >= pos.z; + } + else { + in_area = infX <= pos.x && + supX >= pos.x && + infY <= pos.y && + supY >= pos.y; + } + result = false; + if (in_area) { + switch (command) { + case COMMAND_IS_COLL_IN_AREA_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_2D: + result = true; + break; + case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D: + result = !pPed->bInVehicle; + break; + case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D: + result = pPed->bInVehicle; + break; + default: + script_assert(false); + break; + } + } + } + } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); + else + CTheScripts::DrawDebugSquare(infX, infY, supX, supY); + } +} +#endif void CTheScripts::PrintListSizes() { @@ -1717,6 +2198,172 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, ¢er, supX - center.x, 0.0f, 0.0f, center.y - supY, 0); } +#ifdef GTA_SCRIPT_COLLECTIVE +int CTheScripts::AddPedsInVehicleToCollective(int index) +{ + int colIndex = NextFreeCollectiveIndex; + AdvanceCollectiveIndex(); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(index); + script_assert(pVehicle); + CPed* pDriver = pVehicle->pDriver; + if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) { + int index = FindFreeSlotInCollectiveArray(); + if (index > -1) { + CollectiveArray[index].colIndex = colIndex; + CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver); + } + } + for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) { + CPed* pPassenger = pVehicle->pPassengers[i]; + if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) { + int index = FindFreeSlotInCollectiveArray(); + if (index > -1) { + CollectiveArray[index].colIndex = colIndex; + CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger); + } + } + } + return colIndex; +} + +int CTheScripts::AddPedsInAreaToCollective(float x, float y, float z, float radius) +{ + int16 numFound; + CEntity* pEntities[64]; + int colIndex = NextFreeCollectiveIndex; + AdvanceCollectiveIndex(); + CWorld::FindObjectsInRange(CVector(x, y, z), radius, true, &numFound, 64, pEntities, false, true, true, false, false); + for (int16 i = 0; i < numFound; i++) { + if (pEntities[i]->GetType() == ENTITY_TYPE_PED) { + CPed* pPed = (CPed*)pEntities[i]; + if (pPed && !pPed->IsPlayer() && pPed->CharCreatedBy != MISSION_CHAR && pPed->m_nPedType != PEDTYPE_COP) { + int index = FindFreeSlotInCollectiveArray(); + if (index > -1) { + CollectiveArray[index].colIndex = colIndex; + CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPed); + } + } + } + else if (pEntities[i]->GetType() == ENTITY_TYPE_VEHICLE) { + CVehicle* pVehicle = (CVehicle*)pEntities[i]; + CPed* pDriver = pVehicle->pDriver; + if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) { + int index = FindFreeSlotInCollectiveArray(); + if (index > -1) { + CollectiveArray[index].colIndex = colIndex; + CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver); + } + } + for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) { + CPed* pPassenger = pVehicle->pPassengers[i]; + if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) { + int index = FindFreeSlotInCollectiveArray(); + if (index > -1) { + CollectiveArray[index].colIndex = colIndex; + CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger); + } + } + } + } + } + return colIndex; +} + +int CTheScripts::FindFreeSlotInCollectiveArray() +{ + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CollectiveArray[i].colIndex == -1) + return i; + } + return -1; +} + +void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, int16 p1, int16 p2) +{ + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CollectiveArray[i].colIndex = colIndex) { + CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex); + if (pPed == nil) { + CollectiveArray[i].colIndex = -1; + CollectiveArray[i].pedIndex = 0; + } + else { + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(objective, p1, p2); + } + } + } +} + +void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1, float p2) +{ + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CollectiveArray[i].colIndex = colIndex) { + CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex); + if (pPed == nil) { + CollectiveArray[i].colIndex = -1; + CollectiveArray[i].pedIndex = 0; + } + else { + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(objective, p1, p2); + } + } + } +} + +void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1) +{ + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CollectiveArray[i].colIndex = colIndex) { + CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex); + if (pPed == nil) { + CollectiveArray[i].colIndex = -1; + CollectiveArray[i].pedIndex = 0; + } + else { + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(objective, p1); + } + } + } +} + +void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, void* p1) +{ + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CollectiveArray[i].colIndex = colIndex) { + CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex); + if (pPed == nil) { + CollectiveArray[i].colIndex = -1; + CollectiveArray[i].pedIndex = 0; + } + else { + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(objective, p1); + } + } + } +} + +void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective) +{ + for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) { + if (CollectiveArray[i].colIndex = colIndex) { + CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex); + if (pPed == nil) { + CollectiveArray[i].colIndex = -1; + CollectiveArray[i].pedIndex = 0; + } + else { + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(objective); + } + } + } +} +#endif //GTA_SCRIPT_COLLECTIVE + bool CTheScripts::IsPedStopped(CPed* pPed) { if (pPed->bInVehicle) |