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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-11 22:43:45 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-11 22:43:45 +0100 |
commit | daf5cfe425bc0b08827b843debdf356dc6fbbea3 (patch) | |
tree | 67237ee6da0e74ddb7e48c6fb2e1f88b4fccf33e | |
parent | fix (diff) | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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-rw-r--r-- | src/render/Particle.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 0ad4681d..51249844 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -2331,9 +2331,9 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize vecStepPos, CVector ( - CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), - CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), - CGeneral::GetRandomNumberInRange(-0.2f, 0.0f) + CGeneral::GetRandomNumberInRange(-0.02f, 0.02f), + CGeneral::GetRandomNumberInRange(-0.02f, 0.02f), + CGeneral::GetRandomNumberInRange(-0.02f, 0.0f) ), nil, fSize, color, 0, 0, 0, 0); |