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authoraap <aap@papnet.eu>2019-06-29 11:09:33 +0200
committeraap <aap@papnet.eu>2019-06-29 11:09:33 +0200
commitb2f8c7eb23f9def86acb84ba2936041ded0db748 (patch)
treedf7bda7922a10f05de1ca758a3fa463786ed28ea /src/World.h
parentforgot the actual file... (diff)
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Diffstat (limited to 'src/World.h')
-rw-r--r--src/World.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/World.h b/src/World.h
index e3a6a8f2..a2a6e3b2 100644
--- a/src/World.h
+++ b/src/World.h
@@ -68,6 +68,7 @@ public:
static bool &bProcessCutsceneOnly;
static void Add(CEntity *entity);
+ static void Remove(CEntity *ent);
static CSector *GetSector(int x, int y) { return &ms_aSectors[y][x]; }
static CPtrList &GetBigBuildingList(eLevelName i) { return ms_bigBuildingsList[i]; }
@@ -108,9 +109,11 @@ public:
class CPlayerPed;
class CVehicle;
CPlayerPed *FindPlayerPed(void);
-CVector &FindPlayerCoors(CVector &v);
CVehicle *FindPlayerVehicle(void);
CVehicle *FindPlayerTrain(void);
+CEntity *FindPlayerEntity(void);
+CVector FindPlayerCoors(void);
CVector &FindPlayerSpeed(void);
-CVector FindPlayerCentreOfWorld_NoSniperShift(void);
+CVector &FindPlayerCentreOfWorld(int32 player);
+CVector &FindPlayerCentreOfWorld_NoSniperShift(void);
float FindPlayerHeading(void);