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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2020-10-18 18:16:37 +0200 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2020-10-18 18:16:37 +0200 |
commit | a6aa782d6d5fa9a2165dafec5794a2e2cfbc653f (patch) | |
tree | dea344ffa5b7073b94b94a35dee13519fbc04b82 /src/audio/AudioManager.cpp | |
parent | Upload to bintray when creating tags (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index a42aa16f..d8054181 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -321,8 +321,13 @@ cAudioManager::Get3DProviderName(uint8 id) const { if (!m_bIsInitialised) return nil; +#ifdef AUDIO_OAL + id = clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1); +#else + // We don't want that either since it will crash the game, but skipping for now if (id >= SampleManager.GetNum3DProvidersAvailable()) return nil; +#endif return SampleManager.Get3DProviderName(id); } |