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authorSergeanur <s.anureev@yandex.ua>2020-12-25 07:59:32 +0100
committerSergeanur <s.anureev@yandex.ua>2020-12-25 08:03:13 +0100
commit6a2edcea4647e9a7f6e84c4270614ccf58794fcb (patch)
treef3bc8d6adfe517830eb5d7f9975628e29f8b389a /src/audio
parentFix chainsaw sounds lol (diff)
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Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/AudioLogic.cpp20
-rw-r--r--src/audio/AudioManager.cpp4
-rw-r--r--src/audio/AudioManager.h2
-rw-r--r--src/audio/PoliceRadio.cpp2
4 files changed, 14 insertions, 14 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index a45ed32b..88f48db6 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -123,31 +123,31 @@ cAudioManager::PostInitialiseGameSpecificSetup()
{
m_nFireAudioEntity = CreateEntity(AUDIOTYPE_FIRE, &gFireManager);
if (m_nFireAudioEntity >= 0)
- SetEntityStatus(m_nFireAudioEntity, 1);
+ SetEntityStatus(m_nFireAudioEntity, true);
m_nCollisionEntity = CreateEntity(AUDIOTYPE_COLLISION, (void *)1);
if (m_nCollisionEntity >= 0)
- SetEntityStatus(m_nCollisionEntity, 1);
+ SetEntityStatus(m_nCollisionEntity, true);
m_nFrontEndEntity = CreateEntity(AUDIOTYPE_FRONTEND, (void *)1);
if (m_nFrontEndEntity >= 0)
- SetEntityStatus(m_nFrontEndEntity, 1);
+ SetEntityStatus(m_nFrontEndEntity, true);
m_nProjectileEntity = CreateEntity(AUDIOTYPE_PROJECTILE, (void *)1);
if (m_nProjectileEntity >= 0)
- SetEntityStatus(m_nProjectileEntity, 1);
+ SetEntityStatus(m_nProjectileEntity, true);
m_nWaterCannonEntity = CreateEntity(AUDIOTYPE_WATERCANNON, (void *)1);
if (m_nWaterCannonEntity >= 0)
- SetEntityStatus(m_nWaterCannonEntity, 1);
+ SetEntityStatus(m_nWaterCannonEntity, true);
m_nPoliceChannelEntity = CreateEntity(AUDIOTYPE_POLICERADIO, (void *)1);
if (m_nPoliceChannelEntity >= 0)
- SetEntityStatus(m_nPoliceChannelEntity, 1);
+ SetEntityStatus(m_nPoliceChannelEntity, true);
#ifdef GTA_BRIDGE
m_nBridgeEntity = CreateEntity(AUDIOTYPE_BRIDGE, (void*)1);
if (m_nBridgeEntity >= 0)
- SetEntityStatus(m_nBridgeEntity, 1);
+ SetEntityStatus(m_nBridgeEntity, true);
#endif // GTA_BRIDGE
m_nEscalatorEntity = CreateEntity(AUDIOTYPE_ESCALATOR, (void*)1);
if (m_nEscalatorEntity >= 0)
@@ -261,7 +261,7 @@ cAudioManager::ProcessReverb() const
if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
for (uint32 i = 0; i < numChannels; i++) {
if (m_asActiveSamples[i].m_bReverbFlag)
- SampleManager.SetChannelReverbFlag(i, 1);
+ SampleManager.SetChannelReverbFlag(i, true);
}
}
}
@@ -350,7 +350,7 @@ cAudioManager::ProcessSpecial()
if (playerPed != nil) {
if (playerPed->m_audioEntityId >= 0 && m_asAudioEntities[playerPed->m_audioEntityId].m_bIsUsed) {
if (playerPed->EnteringCar()) {
- if(!playerPed->bInVehicle&& CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == nil)
+ if(!playerPed->bInVehicle && CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == nil)
SampleManager.StopChannel(m_nActiveSamples);
}
}
@@ -361,7 +361,7 @@ cAudioManager::ProcessSpecial()
void
cAudioManager::ProcessEntity(int32 id)
{
- if (m_asAudioEntities[id].m_nStatus != STATUS_PLAYER) {
+ if (m_asAudioEntities[id].m_bStatus) {
m_sQueueSample.m_nEntityIndex = id;
switch (m_asAudioEntities[id].m_nType) {
case AUDIOTYPE_PHYSICAL:
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index fbfdb855..5e29fdf1 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -128,7 +128,7 @@ cAudioManager::CreateEntity(eAudioType type, void *entity)
for (uint32 i = 0; i < ARRAY_SIZE(m_asAudioEntities); i++) {
if (!m_asAudioEntities[i].m_bIsUsed) {
m_asAudioEntities[i].m_bIsUsed = true;
- m_asAudioEntities[i].m_nStatus = 0;
+ m_asAudioEntities[i].m_bStatus = false;
m_asAudioEntities[i].m_nType = type;
m_asAudioEntities[i].m_pEntity = entity;
m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_NO_SOUND;
@@ -163,7 +163,7 @@ void
cAudioManager::SetEntityStatus(int32 id, uint8 status)
{
if (m_bIsInitialised && id >= 0 && id < NUM_AUDIOENTITIES && m_asAudioEntities[id].m_bIsUsed)
- m_asAudioEntities[id].m_nStatus = status;
+ m_asAudioEntities[id].m_bStatus = status;
}
void
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index dff7d9c8..fe5c32e4 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -49,7 +49,7 @@ public:
eAudioType m_nType;
void *m_pEntity;
bool m_bIsUsed;
- uint8 m_nStatus;
+ uint8 m_bStatus;
int16 m_awAudioEvent[NUM_AUDIOENTITY_EVENTS];
float m_afVolume[NUM_AUDIOENTITY_EVENTS];
uint8 m_AudioEvents;
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index 781040d6..30fcbde0 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -67,7 +67,7 @@ cAudioManager::InitialisePoliceRadio()
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
- SampleManager.SetChannelReverbFlag(policeChannel, 0);
+ SampleManager.SetChannelReverbFlag(policeChannel, false);
gSpecialSuspectLastSeenReport = false;
for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++)
gMinTimeToNextReport[i] = m_FrameCounter;