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authorSergeanur <s.anureev@yandex.ua>2020-05-05 14:06:55 +0200
committerSergeanur <s.anureev@yandex.ua>2020-05-05 14:06:55 +0200
commit4cc1bb92e74eaabe9d5ef3d20fb658d577699fa9 (patch)
tree2f970e7b4fc457d3312b8ee3fef2d0de72f6fff8 /src/control/SceneEdit.cpp
parentMore use of GetModelIndex (diff)
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Diffstat (limited to 'src/control/SceneEdit.cpp')
-rw-r--r--src/control/SceneEdit.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index cf6cc4f6..c8b4242e 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -84,12 +84,11 @@ static int32 NextValidModelId(int32 mi, int32 step)
CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
if (!pInfo)
continue;
- if (pInfo->m_type == MITYPE_PED
+ if (pInfo->GetModelType() == MITYPE_PED
#ifdef FIX_BUGS
&& !(i >= MI_SPECIAL01 && i <= MI_SPECIAL04)
#endif
- ||
- pInfo->m_type == MITYPE_VEHICLE &&
+ || pInfo->GetModelType() == MITYPE_VEHICLE &&
#ifdef FIX_BUGS
(pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR || pVehicleInfo->m_vehicleType == VEHICLE_TYPE_BOAT))
#else // && and || priority failure it seems, also crashes on special models