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authorSergeanur <s.anureev@yandex.ua>2020-05-27 02:29:54 +0200
committerSergeanur <s.anureev@yandex.ua>2020-05-27 02:29:54 +0200
commit408faf8a663672030682d15c5c85cd17dba85cf1 (patch)
tree0f565542461fe3b6185a3a0632c03b5109c0693d /src/control/Script.cpp
parentMerge pull request #553 from Sergeanur/VC/audio (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index d7abbfb2..b9ce5073 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -9571,7 +9571,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOAD_END_OF_GAME_TUNE:
DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
printf("Start preload end of game audio\n");
- DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
+ DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
printf("End preload end of game audio\n");
return 0;
/*