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authorNikolay Korolev <nickvnuk@gmail.com>2020-02-23 11:30:37 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-02-23 11:30:37 +0100
commit1721a74466ff28b6ac92bdec63965784adecd5fa (patch)
treea5af4afe68cdcd21f9187ac26dc190ec3d218d51 /src/control/Script.h
parentsome changes (diff)
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Diffstat (limited to 'src/control/Script.h')
-rw-r--r--src/control/Script.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/control/Script.h b/src/control/Script.h
index fcbd8395..5533c417 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -269,10 +269,16 @@ public:
static CRunningScript* StartTestScript();
static bool IsPlayerOnAMission();
static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
- static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
+
static void UndoBuildingSwaps();
static void UndoEntityVisibilitySettings();
+ static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
+ static void RenderTheScriptDebugLines();
+
+ static void SaveAllScripts(uint8*, uint32*);
+ static void LoadAllScripts(uint8*, uint32);
+
static bool IsDebugOn() { return DbgFlag; };
static void InvertDebugFlag() { DbgFlag = !DbgFlag; }
@@ -303,9 +309,7 @@ private:
static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float);
static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
- static void RenderTheScriptDebugLines();
- static void SaveAllScripts(uint8*, uint32*);
- static void LoadAllScripts(uint8*, uint32);
+
static void AddToInvisibilitySwapArray(CEntity*, bool);
static void AddToBuildingSwapArray(CBuilding*, int32, int32);