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author | aap <aap@papnet.eu> | 2020-06-15 20:50:01 +0200 |
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committer | aap <aap@papnet.eu> | 2020-06-15 20:50:01 +0200 |
commit | 62024217b78b3a20b93da0e3b2d5957c6c354bbf (patch) | |
tree | fa980f312efee318f6f887a455112747e2cbb6e9 /src/core/Camera.h | |
parent | Merge remote-tracking branch 'origin/master' into miami (diff) | |
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Diffstat (limited to 'src/core/Camera.h')
-rw-r--r-- | src/core/Camera.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/core/Camera.h b/src/core/Camera.h index e56fcd9d..2066ebf1 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -193,11 +193,11 @@ public: void ProcessSpecialHeightRoutines(void); void GetVectorsReadyForRW(void); CVector DoAverageOnVector(const CVector &vec); - float GetPedBetaAngleForClearView(const CVector &Target, float Dist, float BetaOffset, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies); void WorkOutCamHeight(const CVector &TargetCoors, float TargetOrientation, float TargetHeight); bool RotCamIfInFrontCar(CVector &TargetCoors, float TargetOrientation); void Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist); void FixCamWhenObscuredByVehicle(const CVector &TargetCoors); + bool GetBoatLook_L_R_HeightOffset(float &Offset); void LookBehind(void); void LookLeft(void); void LookRight(void); @@ -240,11 +240,6 @@ public: bool GetLookFromLampPostPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, CVector &SourceOut); bool GetLookOverShoulderPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, CVector &SourceOut); - void Process_Im_The_Passenger_Woo_Woo(const CVector& CameraTarget, float TargetOrientation, float, float); - void Process_Blood_On_The_Tracks(const CVector& CameraTarget, float TargetOrientation, float, float); - void Process_Cam_Running_Side_Train(const CVector& CameraTarget, float TargetOrientation, float, float); - void Process_Cam_On_Train_Roof(const CVector& CameraTarget, float TargetOrientation, float, float); - // custom stuff void Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrientation, float, float); void Process_FollowCar_SA(const CVector &CameraTarget, float TargetOrientation, float, float); |