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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-22 01:42:04 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-22 01:42:04 +0200
commit864847a6fe5461581232a68b64d98dd15d035330 (patch)
tree0d57b42ff992fa7afe651f6e74da950168aa030a /src/core/PlayerInfo.h
parentscript revision (diff)
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Diffstat (limited to 'src/core/PlayerInfo.h')
-rw-r--r--src/core/PlayerInfo.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index ea9d563a..119f0b2c 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -50,6 +50,7 @@ public:
int32 m_nExplosionsSinceLastReward;
int32 field_268;
int32 field_272;
+ uint32 m_nHavocLevel;
bool m_bInfiniteSprint;
bool m_bFastReload;
bool m_bFireproof;
@@ -73,7 +74,7 @@ public:
bool IsPlayerInRemoteMode(void);
void PlayerFailedCriticalMission(void);
void Clear(void);
- void BlowUpRCBuggy(void);
+ void BlowUpRCBuggy(bool);
void CancelPlayerEnteringCars(CVehicle*);
bool IsRestartingAfterDeath(void);
bool IsRestartingAfterArrest(void);