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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-22 01:42:04 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-22 01:42:04 +0200 |
commit | 864847a6fe5461581232a68b64d98dd15d035330 (patch) | |
tree | 0d57b42ff992fa7afe651f6e74da950168aa030a /src/core/PlayerInfo.h | |
parent | script revision (diff) | |
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Diffstat (limited to 'src/core/PlayerInfo.h')
-rw-r--r-- | src/core/PlayerInfo.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index ea9d563a..119f0b2c 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -50,6 +50,7 @@ public: int32 m_nExplosionsSinceLastReward; int32 field_268; int32 field_272; + uint32 m_nHavocLevel; bool m_bInfiniteSprint; bool m_bFastReload; bool m_bFireproof; @@ -73,7 +74,7 @@ public: bool IsPlayerInRemoteMode(void); void PlayerFailedCriticalMission(void); void Clear(void); - void BlowUpRCBuggy(void); + void BlowUpRCBuggy(bool); void CancelPlayerEnteringCars(CVehicle*); bool IsRestartingAfterDeath(void); bool IsRestartingAfterArrest(void); |