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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-30 20:41:20 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-30 20:41:20 +0200 |
commit | dc12718fc20b2e70fa27653b19dd57f7d141d606 (patch) | |
tree | 80667ad887360af7a6ed8d9500e2952d57c61bc0 /src/core/Wanted.cpp | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | Rename m_phy_flagA80 to bSkipLineCol (diff) | |
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Diffstat (limited to 'src/core/Wanted.cpp')
-rw-r--r-- | src/core/Wanted.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp index 6f5fdf06..7508c9f4 100644 --- a/src/core/Wanted.cpp +++ b/src/core/Wanted.cpp @@ -352,7 +352,7 @@ CWanted::WorkOutPolicePresence(CVector posn, float radius) vehicle->bIsLawEnforcer && IsPoliceVehicleModel(vehicle->GetModelIndex()) && vehicle != FindPlayerVehicle() && - vehicle->m_status != STATUS_ABANDONED && vehicle->m_status != STATUS_WRECKED && + vehicle->GetStatus() != STATUS_ABANDONED && vehicle->GetStatus() != STATUS_WRECKED && (posn - vehicle->GetPosition()).Magnitude() < radius) numPolice++; } |