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author | aap <aap@papnet.eu> | 2020-10-29 19:11:47 +0100 |
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committer | aap <aap@papnet.eu> | 2020-10-29 19:11:47 +0100 |
commit | e97366c023ee81d0feefa131ed38c77131d29f40 (patch) | |
tree | ec7f378fbb88e855caa8764da2f6186946bf60dd /src/core/config.h | |
parent | Merge branch 'master' of github.com:GTAmodding/re3 (diff) | |
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-rw-r--r-- | src/core/config.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h index 171c6be9..fd89391b 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -201,6 +201,9 @@ enum Config { #define LOAD_INI_SETTINGS // Rendering/display +#define EXTRA_MODEL_FLAGS // from mobile to optimize rendering +# define HARDCODED_MODEL_FLAGS // sets the flags enabled above from hardcoded model names. + // NB: keep this enabled unless your map IDEs have these flags baked in #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img |