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author | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 01:11:42 +0200 |
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committer | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 01:18:49 +0200 |
commit | 6665b16ba279f9d92c5a5b2ddc62dd584e20b581 (patch) | |
tree | 1afbad268cc33b440c406ffa254304b3f819147c /src/core/config.h | |
parent | disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/src/core/config.h b/src/core/config.h index 9c318350..1bff7c7f 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -165,6 +165,11 @@ enum Config { #define GTA_VERSION GTAVC_PC_11 +// Enable configuration for handheld console ports +#if defined(__SWITCH__) || defined(PSP2) + #define GTA_HANDHELD +#endif + // TODO(MIAMI): someone ought to find and check out uses of these defines: //#define GTA3_STEAM_PATCH //#define GTAVC_JP_PATCH @@ -176,7 +181,9 @@ enum Config { # define VU_COLLISION # define PS2_MENU #elif defined GTA_PC -# define PC_PLAYER_CONTROLS // mouse player/cam mode +# ifndef GTA_HANDHELD +# define PC_PLAYER_CONTROLS // mouse player/cam mode +# endif # define GTA_REPLAY # define GTA_SCENE_EDIT # define PC_MENU @@ -325,7 +332,7 @@ enum Config { #if !defined(RW_GL3) && defined(_WIN32) #define XINPUT #endif -#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined __SWITCH__) +#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined GTA_HANDHELD) #define DETECT_JOYSTICK_MENU // Then we'll expect user to enter Controller->Detect joysticks if his joystick isn't detected at the start. #endif #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m @@ -347,7 +354,7 @@ enum Config { //# define PS2_MENU_USEALLPAGEICONS #else # define MAP_ENHANCEMENTS // Adding waypoint and better mouse support -# ifdef XINPUT +# if defined(XINPUT) || defined(GTA_HANDHELD) # define GAMEPAD_MENU // Add gamepad menu # endif # define TRIANGLE_BACK_BUTTON @@ -456,4 +463,12 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #undef USE_CUTSCENE_SHADOW_FOR_PED #endif +#ifdef GTA_HANDHELD + #define IGNORE_MOUSE_KEYBOARD // ignore mouse & keyboard input +#endif + +#ifdef __SWITCH__ + #define USE_UNNAMED_SEM // named semaphores are unsupported on the switch +#endif + #endif // VANILLA_DEFINES |