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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-14 00:18:53 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-14 00:18:53 +0200 |
commit | f54c83c0b527e3034538e4c8791f10fc4e313576 (patch) | |
tree | d10bf31e0badad1e55f035c585c47af557e961e9 /src/core/re3.cpp | |
parent | scene edit (diff) | |
parent | update readme (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 475176b6..096b9d9e 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -152,19 +152,6 @@ SpawnCar(int id) } static void -LetThemFollowYou(void) { - CPed *player = (CPed*) FindPlayerPed(); - for (int i = 0; i < player->m_numNearPeds; i++) { - CPed *nearPed = player->m_nearPeds[i]; - if (nearPed && !nearPed->IsPlayer()) { - nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player); - nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7)); - nearPed->bScriptObjectiveCompleted = false; - } - } -} - -static void FixCar(void) { CVehicle *veh = FindPlayerVehicle(); @@ -344,6 +331,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); }); DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); }); DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); }); + DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); }); DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil); DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil); @@ -372,8 +360,6 @@ DebugMenuPopulate(void) DebugMenuAddVarBool8("Debug", "Don't render Peds", (int8*)&gbDontRenderPeds, nil); DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil); - - DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou); #ifdef TOGGLEABLE_BETA_FEATURES DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil); DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil); |