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author | eray orçunus <erayorcunus@gmail.com> | 2020-08-16 16:58:40 +0200 |
---|---|---|
committer | eray orçunus <erayorcunus@gmail.com> | 2020-08-16 16:58:40 +0200 |
commit | 0418ba597bc53d08d0244188f4623ebadfdd2876 (patch) | |
tree | c99803bbd4a714b0a3f8b8d632122713623889c7 /src/core | |
parent | Island loading and PS2 alpha test added to options (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Frontend.cpp | 150 | ||||
-rw-r--r-- | src/core/Frontend.h | 5 | ||||
-rw-r--r-- | src/core/Game.cpp | 5 | ||||
-rw-r--r-- | src/core/MenuScreens.cpp | 21 | ||||
-rw-r--r-- | src/core/config.h | 1 | ||||
-rw-r--r-- | src/core/re3.cpp | 112 |
6 files changed, 21 insertions, 273 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 0c813cbb..d82c5df4 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -36,7 +36,6 @@ #include "Stats.h" #include "Messages.h" #include "FileLoader.h" -#include "frontendoption.h" #define TIDY_UP_PBP // ProcessButtonPresses #define MAX_VISIBLE_LIST_ROW 30 @@ -432,46 +431,12 @@ CMenuManager::ThingsToDoBeforeGoingBack() if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) { m_nTotalListRow = 0; } - -#ifdef CUSTOM_FRONTEND_OPTIONS - for (int i = 0; i < numCustomFrontendOptions; i++) { - FrontendOption &option = customFrontendOptions[i]; - if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) { - if (option.returnPrevPageFunc) - option.returnPrevPageFunc(); - - if (m_nCurrOption == option.screenOptionOrder && option.type == FEOPTION_DYNAMIC) - option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS); - - if (option.onlyApplyOnEnter) - option.displayedValue = *option.value; - } - } -#endif } int8 CMenuManager::GetPreviousPageOption() { -#ifndef CUSTOM_FRONTEND_OPTIONS - return !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0]; -#else - int8 prevPage = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0]; - - if (prevPage == -1) // Game also does same - return 0; - - prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage; - - for (int i = 0; i < NUM_MENUROWS; i++) { - if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) { - return i; - } - } - - // Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?) return !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0]; -#endif } // ------ Functions not in the game/inlined ends @@ -990,14 +955,7 @@ CMenuManager::Draw() } #endif -#ifdef CUSTOM_FRONTEND_OPTIONS - static int lastOption = m_nCurrOption; -#endif - for (int i = 0; i < NUM_MENUROWS; ++i) { -#ifdef CUSTOM_FRONTEND_OPTIONS - bool isOptionDisabled = false; -#endif if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') { wchar *rightText = nil; wchar *leftText; @@ -1274,29 +1232,6 @@ CMenuManager::Draw() rightText = TheText.Get(gPS2alphaTest ? "FEM_ON" : "FEM_OFF"); break; #endif -#ifdef CUSTOM_FRONTEND_OPTIONS - case MENUACTION_TRIGGERFUNC: - FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu]; - if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) { - leftText = (wchar*)option.leftText; - if (option.type == FEOPTION_SELECT) { - if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0) - option.displayedValue = 0; - - rightText = (wchar*)option.rightTexts[option.displayedValue]; - - } else if (option.type == FEOPTION_DYNAMIC) { - if (option.drawFunc) { - rightText = option.drawFunc(&isOptionDisabled); - } - } - } else { - debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder); - assert(0 && "Custom frontend options is borked"); - } - - break; -#endif } float nextItemY = headerHeight + nextYToUse; @@ -1383,11 +1318,7 @@ CMenuManager::Draw() || !strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_AAS") #endif ) - && !m_bGameNotLoaded -#ifdef CUSTOM_FRONTEND_OPTIONS - || isOptionDisabled -#endif - ) + && !m_bGameNotLoaded) CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255))); CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText); @@ -1497,20 +1428,6 @@ CMenuManager::Draw() } #endif -#ifdef CUSTOM_FRONTEND_OPTIONS - if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_TRIGGERFUNC) { - FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu]; - if (option.onlyApplyOnEnter && m_nCurrOption != i) - option.displayedValue = *option.value; - - if (m_nCurrOption != lastOption && lastOption == i) { - FrontendOption &oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu]; - if (oldOption.type == FEOPTION_DYNAMIC) - oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS); - } - } -#endif - // Sliders int lastActiveBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { @@ -1554,10 +1471,6 @@ CMenuManager::Draw() } } -#ifdef CUSTOM_FRONTEND_OPTIONS - lastOption = m_nCurrOption; -#endif - switch (m_nCurrScreen) { case MENUPAGE_CONTROLLER_SETTINGS: case MENUPAGE_SOUND_SETTINGS: @@ -3215,10 +3128,6 @@ CMenuManager::InitialiseChangedLanguageSettings() default: break; } - -#ifdef CUSTOM_FRONTEND_OPTIONS - CustomFrontendOptionsPopulate(); -#endif } } @@ -5097,33 +5006,6 @@ CMenuManager::ProcessButtonPresses(void) RetryMission(2, 0); return; #endif -#ifdef CUSTOM_FRONTEND_OPTIONS - case MENUACTION_TRIGGERFUNC: - FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu]; - if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) { - if (option.type == FEOPTION_SELECT) { - if (!option.onlyApplyOnEnter) { - option.displayedValue++; - if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0) - option.displayedValue = 0; - } - option.changeFunc(option.displayedValue); - *option.value = option.displayedValue; - - } else if (option.type == FEOPTION_DYNAMIC) { - option.buttonPressFunc(FEOPTION_ACTION_SELECT); - } else if (option.type == FEOPTION_REDIRECT) { - ChangeScreen(option.to, option.option, true, option.fadeIn); - } else if (option.type == FEOPTION_GOBACK) { - goBack = true; - } - } else { - debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder); - assert(0 && "Custom frontend options are borked"); - } - - break; -#endif } } ProcessOnOffMenuOptions(); @@ -5354,36 +5236,6 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0); SaveSettings(); break; -#ifdef CUSTOM_FRONTEND_OPTIONS - case MENUACTION_TRIGGERFUNC: - FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu]; - if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) { - if (option.type == FEOPTION_SELECT) { - if (changeValueBy > 0) { - option.displayedValue++; - if (option.displayedValue >= option.numRightTexts) - option.displayedValue = 0; - } else { - option.displayedValue--; - if (option.displayedValue < 0) - option.displayedValue = option.numRightTexts - 1; - } - if (!option.onlyApplyOnEnter) { - option.changeFunc(option.displayedValue); - *option.value = option.displayedValue; - } - } else if (option.type == FEOPTION_DYNAMIC) { - option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT); - } - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0); - } - else { - debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder); - assert(0 && "Custom frontend options are borked"); - } - - break; -#endif } ProcessOnOffMenuOptions(); if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { diff --git a/src/core/Frontend.h b/src/core/Frontend.h index dd82507e..d631a7d1 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -381,9 +381,6 @@ enum eMenuAction #ifdef CUTSCENE_BORDERS_SWITCH MENUACTION_CUTSCENEBORDERS, #endif -#ifdef CUSTOM_FRONTEND_OPTIONS - MENUACTION_TRIGGERFUNC -#endif }; enum eCheckHover @@ -478,7 +475,7 @@ struct CMenuScreen int32 m_Action; // eMenuAction char m_EntryName[8]; int32 m_SaveSlot; // eSaveSlot - int32 m_TargetMenu; // eMenuScreen // FrontendOption ID if it's a custom option + int32 m_TargetMenu; // eMenuScreen } m_aEntries[NUM_MENUROWS]; }; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d5b376f6..06f2c1bd 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -86,7 +86,6 @@ #include "ZoneCull.h" #include "Zones.h" #include "debugmenu.h" -#include "frontendoption.h" #include "postfx.h" eLevelName CGame::currLevel; @@ -292,10 +291,6 @@ bool CGame::InitialiseOnceAfterRW(void) DMAudio.SetEffectsFadeVol(127); DMAudio.SetMusicFadeVol(127); CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile); - -#ifdef CUSTOM_FRONTEND_OPTIONS - CustomFrontendOptionsPopulate(); -#endif return true; } diff --git a/src/core/MenuScreens.cpp b/src/core/MenuScreens.cpp index 02c004b3..5dfcc8fe 100644 --- a/src/core/MenuScreens.cpp +++ b/src/core/MenuScreens.cpp @@ -2,8 +2,6 @@ #include "Frontend.h" #ifdef PC_MENU -// If you want to add new options, please don't do that here and see CustomFrontendOptionsPopulate in re3.cpp. - #ifdef CUTSCENE_BORDERS_SWITCH #define MENU_CUTSCENE_BORDERS_SWITCH(screen) MENUACTION_CUTSCENEBORDERS, "FEM_CSB", SAVESLOT_NONE, screen, #else @@ -47,7 +45,11 @@ CMenuScreen aScreens[] = { { "", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_STATS = 1 +#ifdef MENU_MAP + { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3, +#else { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2, +#endif MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, @@ -60,7 +62,11 @@ CMenuScreen aScreens[] = { }, // MENUPAGE_BRIEFS = 3 +#ifdef MENU_MAP + { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4, +#else { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3, +#endif MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, @@ -375,7 +381,11 @@ CMenuScreen aScreens[] = { }, // MENUPAGE_OPTIONS = 41 +#ifdef MENU_MAP + { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5, +#else { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4, +#endif MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, @@ -388,7 +398,11 @@ CMenuScreen aScreens[] = { }, // MENUPAGE_EXIT = 42 +#ifdef MENU_MAP + { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6, +#else { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5, +#endif MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_DONTCANCEL, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, @@ -449,6 +463,9 @@ CMenuScreen aScreens[] = { { "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, +#ifdef MENU_MAP + MENUACTION_CHANGEMENU, "FEG_MAP", SAVESLOT_NONE, MENUPAGE_MAP, +#endif MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS, MENUACTION_CHANGEMENU, "FEP_BRI", SAVESLOT_NONE, MENUPAGE_BRIEFS, MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, diff --git a/src/core/config.h b/src/core/config.h index 6aa41e6b..00a8076f 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -246,7 +246,6 @@ enum Config { # define SCROLLABLE_STATS_PAGE // only draggable by mouse atm # define TRIANGLE_BACK_BUTTON //# define CIRCLE_BACK_BUTTON -# define CUSTOM_FRONTEND_OPTIONS # define GRAPHICS_MENU_OPTIONS #endif diff --git a/src/core/re3.cpp b/src/core/re3.cpp index dbc526dd..eef30706 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -70,115 +70,6 @@ mysrand(unsigned int seed) myrand_seed = seed; } -#ifdef CUSTOM_FRONTEND_OPTIONS -#include "frontendoption.h" -#include "platform.h" - -void ReloadFrontendOptions(void) -{ - CustomFrontendOptionsPopulate(); -} - -#ifdef MORE_LANGUAGES -void LangPolSelect(int8 action) -{ - if (action == FEOPTION_ACTION_SELECT) { - FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_POLISH; - FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true; - FrontEndMenuManager.InitialiseChangedLanguageSettings(); - FrontEndMenuManager.SaveSettings(); - } -} - -void LangRusSelect(int8 action) -{ - if (action == FEOPTION_ACTION_SELECT) { - FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_RUSSIAN; - FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true; - FrontEndMenuManager.InitialiseChangedLanguageSettings(); - FrontEndMenuManager.SaveSettings(); - } -} - -void LangJapSelect(int8 action) -{ - if (action == FEOPTION_ACTION_SELECT) { - FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_JAPANESE; - FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true; - FrontEndMenuManager.InitialiseChangedLanguageSettings(); - FrontEndMenuManager.SaveSettings(); - } -} -#endif - -/*#ifdef IMPROVED_VIDEOMODE -void ScreenModeChange(int8 displayedValue) -{ - if (displayedValue != FrontEndMenuManager.m_nPrefsWindowed) { - FrontEndMenuManager.m_nPrefsWindowed = displayedValue; - _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution - FrontEndMenuManager.SetHelperText(0); - FrontEndMenuManager.SaveSettings(); - } -} -#endif*/ - -#ifdef FREE_CAM -void ToggleFreeCam(int8 action) -{ - if (action == FEOPTION_ACTION_SELECT) { - TheCamera.bFreeCam = !TheCamera.bFreeCam; - FrontEndMenuManager.SaveSettings(); - } -} -#endif - -//#ifdef CUTSCENE_BORDERS_SWITCH -//void BorderModeChange(int8 displayedValue) -//{ -// CMenuManager::m_PrefsCutsceneBorders = !!displayedValue; -// FrontEndMenuManager.SaveSettings(); -//} -//#endif - -// Reloaded on language change, so you can use hardcoded wchar* and TheText.Get with peace of mind -void -CustomFrontendOptionsPopulate(void) -{ - RemoveCustomFrontendOptions(); // if exist - -#ifdef MORE_LANGUAGES - FrontendOptionSetPosition(MENUPAGE_LANGUAGE_SETTINGS); - FrontendOptionAddDynamic(TheText.Get("FEL_POL"), nil, LangPolSelect, nil); - FrontendOptionAddDynamic(TheText.Get("FEL_RUS"), nil, LangRusSelect, nil); - FrontendOptionAddDynamic(TheText.Get("FEL_JAP"), nil, LangJapSelect, nil); -#endif - -/*#ifdef IMPROVED_VIDEOMODE - static const wchar *screenModes[] = { (wchar*)L"FULLSCREEN", (wchar*)L"WINDOWED" }; - FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 8); - FrontendOptionAddSelect(TheText.Get("SCRFOR"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil); -#endif*/ - -#ifdef MENU_MAP - FrontendOptionSetPosition(MENUPAGE_PAUSE_MENU, 2); - FrontendOptionAddRedirect(TheText.Get("FEG_MAP"), MENUPAGE_MAP); -#endif - -#ifdef FREE_CAM - static const wchar *text = (wchar*)L"TOGGLE FREE CAM"; - FrontendOptionSetPosition(MENUPAGE_CONTROLLER_PC, 1); - FrontendOptionAddDynamic(text, nil, ToggleFreeCam, nil); -#endif - -/*#ifdef CUTSCENE_BORDERS_SWITCH - static const wchar *off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") }; - FrontendOptionSetPosition(MENUPAGE_DISPLAY_SETTINGS, 3); - FrontendOptionAddSelect((const wchar *)L"CUTSCENE BORDERS", off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil); -#endif*/ -} -#endif - #ifdef DEBUGMENU void WeaponCheat(); void HealthCheat(); @@ -502,9 +393,6 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway); DebugMenuAddVarBool8("Debug", "Script Heli On", &CHeli::ScriptHeliOn, nil); -#ifdef CUSTOM_FRONTEND_OPTIONS - DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions); -#endif DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", &CPed::bPopHeadsOnHeadshot, nil); DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); |