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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-05 12:13:27 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:45:48 +0200 |
commit | 776e8ff2eeb96a068383f5802e0d86f56b69c1f0 (patch) | |
tree | 4ce647151b3b9205cb7480416f175826a1aa97c4 /src/core | |
parent | Fix sin & cos calls (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Cam.cpp | 2 | ||||
-rw-r--r-- | src/core/main.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index c741081f..56409af4 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -5399,7 +5399,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation, float alphaToFace = Atan2(hi.z, hi.Magnitude2D()) + DEGTORAD(15.0f); float neededAlphaTurn = alphaToFace - carGunUD; - float alphaTurnPerFrame = CTimer::GetTimeStep() * 0.02f; + float alphaTurnPerFrame = CTimer::GetTimeStepInSeconds(); if (neededAlphaTurn > alphaTurnPerFrame) { neededTurn = alphaTurnPerFrame; diff --git a/src/core/main.cpp b/src/core/main.cpp index e8188cec..8267a1b2 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1149,7 +1149,7 @@ DisplayGameDebugText() FramesPerSecondCounter += frameTime / 1000.f; // convert to seconds FramesPerSecond = FrameSamples / FramesPerSecondCounter; #else - FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f); + FramesPerSecondCounter += 1000.0f / CTimer::GetTimeStepNonClippedInMilliseconds(); FramesPerSecond = FramesPerSecondCounter / FrameSamples; #endif |