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author | aap <aap@papnet.eu> | 2021-02-28 14:17:14 +0100 |
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committer | aap <aap@papnet.eu> | 2021-02-28 14:17:14 +0100 |
commit | d2b5a422e464a202c58d330976fecddf1ee0f7f4 (patch) | |
tree | 3b9a033dcc311d51c1e42d02ddf3b0852b628e36 /src/core | |
parent | Fixes (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Game.cpp | 10 | ||||
-rw-r--r-- | src/core/re3.cpp | 5 |
2 files changed, 13 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 43bd3d11..bffc620c 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -245,10 +245,16 @@ CGame::InitialiseRenderWare(void) #ifdef LIBRW #ifdef PS2_MATFX - rw::MatFX::modulateEnvMap = true; + rw::MatFX::envMapApplyLight = true; + rw::MatFX::envMapUseMatColor = true; + rw::MatFX::envMapFlipU = true; #else - rw::MatFX::modulateEnvMap = false; + rw::MatFX::envMapApplyLight = false; + rw::MatFX::envMapUseMatColor = false; + rw::MatFX::envMapFlipU = false; #endif + rw::RGBA envcol = { 64, 64, 64, 255 }; + rw::MatFX::envMapColor = envcol; #else #ifdef PS2_MATFX ReplaceMatFxCallback(); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 0ce7f834..e2220467 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1037,6 +1037,11 @@ extern bool gbRenderWorld2; #ifndef MASTER DebugMenuAddVarBool8("Render", "Occlusion debug", &bDispayOccDebugStuff, nil); #endif +#ifdef LIBRW + DebugMenuAddVarBool32("Render", "MatFX env map apply light", &rw::MatFX::envMapApplyLight, nil); + DebugMenuAddVarBool32("Render", "MatFX env map flip U", &rw::MatFX::envMapFlipU, nil); + DebugMenuAddVarBool32("Render", "MatFX env map use matcolor", &rw::MatFX::envMapUseMatColor, nil); +#endif #ifdef EXTENDED_PIPELINES static const char *vehpipenames[] = { "MatFX", "Neo" }; e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil, |