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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-09-12 12:11:13 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-09-12 12:11:13 +0200 |
commit | a3aea359b252feb83684b4b19e5fe58a5dc4e2aa (patch) | |
tree | 3ebd5b2456abbd7834ed758b7b1edb0bcafac0e1 /src/core | |
parent | make ATTEMPTS_TO_FIND_NEXT_NODE a define (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Collision.cpp | 2 | ||||
-rw-r--r-- | src/core/Collision.h | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index 66b29d9f..21060500 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -34,6 +34,8 @@ enum Direction eLevelName &CCollision::ms_collisionInMemory = *(eLevelName*)0x8F6250; CLinkList<CColModel*> &CCollision::ms_colModelCache = *(CLinkList<CColModel*>*)0x95CB58; +WRAPPER bool CCollision::IsStoredPoluStillValidVerticalLine(const CVector &pos, float z, CColPoint &point, CStoredCollPoly *poly) { EAXJMP(0x4105A0); } + void CCollision::Init(void) { diff --git a/src/core/Collision.h b/src/core/Collision.h index b2fe6564..7d58c1fc 100644 --- a/src/core/Collision.h +++ b/src/core/Collision.h @@ -148,9 +148,8 @@ public: static bool ProcessLineOfSight(const CColLine &line, const CMatrix &matrix, CColModel &model, CColPoint &point, float &mindist, bool ignoreSeeThrough); static bool ProcessVerticalLine(const CColLine &line, const CMatrix &matrix, CColModel &model, CColPoint &point, float &mindist, bool ignoreSeeThrough, CStoredCollPoly *poly); static int32 ProcessColModels(const CMatrix &matrixA, CColModel &modelA, const CMatrix &matrixB, CColModel &modelB, CColPoint *spherepoints, CColPoint *linepoints, float *linedists); - // TODO: - // CCollision::IsStoredPolyStillValidVerticalLine + static bool IsStoredPoluStillValidVerticalLine(const CVector &pos, float z, CColPoint &point, CStoredCollPoly *poly); static float DistToLine(const CVector *l0, const CVector *l1, const CVector *point); static float DistToLine(const CVector *l0, const CVector *l1, const CVector *point, CVector &closest); |