diff options
author | aap <aap@papnet.eu> | 2020-04-25 11:25:19 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-25 11:25:19 +0200 |
commit | ad9ebbd390e06de485d6d212f498326cc7d73d83 (patch) | |
tree | 7bc1ccc789ebbc5a22e57ec5ee65ac1ea8d3afb7 /src/core | |
parent | disable mouse steering by default (diff) | |
parent | implemented debugmenu (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/AnimViewer.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 2 | ||||
-rw-r--r-- | src/core/debugmenu_public.h | 154 | ||||
-rw-r--r-- | src/core/main.cpp | 5 | ||||
-rw-r--r-- | src/core/re3.cpp | 40 |
5 files changed, 8 insertions, 195 deletions
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index cf3ec5bf..36ea20b7 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -37,6 +37,7 @@ #include "Shadows.h" #include "Radar.h" #include "Hud.h" +#include "debugmenu.h" int CAnimViewer::animTxdSlot = 0; CEntity *CAnimViewer::pTarget = nil; @@ -208,7 +209,6 @@ PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim) animAssoc->SetRun(); } -extern void (*DebugMenuProcess)(void); void CAnimViewer::Update(void) { diff --git a/src/core/Game.cpp b/src/core/Game.cpp index bfe6eee3..f72d342f 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -84,6 +84,7 @@ #include "World.h" #include "ZoneCull.h" #include "Zones.h" +#include "debugmenu.h" @@ -618,7 +619,6 @@ void CGame::InitialiseWhenRestarting(void) DMAudio.ChangeMusicMode(MUSICMODE_GAME); } -extern void (*DebugMenuProcess)(void); void CGame::Process(void) { CPad::UpdatePads(); diff --git a/src/core/debugmenu_public.h b/src/core/debugmenu_public.h deleted file mode 100644 index 778e7afe..00000000 --- a/src/core/debugmenu_public.h +++ /dev/null @@ -1,154 +0,0 @@ - -extern "C" { - -typedef void (*TriggerFunc)(void); - -struct DebugMenuEntry; - -typedef DebugMenuEntry *(*DebugMenuAddInt8_TYPE)(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddInt16_TYPE)(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddInt32_TYPE)(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddInt64_TYPE)(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt8_TYPE)(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt16_TYPE)(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt32_TYPE)(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt64_TYPE)(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddFloat32_TYPE)(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound); -typedef DebugMenuEntry *(*DebugMenuAddFloat64_TYPE)(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound); -typedef DebugMenuEntry *(*DebugMenuAddCmd_TYPE)(const char *path, const char *name, TriggerFunc triggerFunc); -typedef void (*DebugMenuEntrySetWrap_TYPE)(DebugMenuEntry *e, bool wrap); -typedef void (*DebugMenuEntrySetStrings_TYPE)(DebugMenuEntry *e, const char **strings); -typedef void (*DebugMenuEntrySetAddress_TYPE)(DebugMenuEntry *e, void *addr); - -struct DebugMenuAPI -{ - bool isLoaded; - HMODULE module; - DebugMenuAddInt8_TYPE addint8; - DebugMenuAddInt16_TYPE addint16; - DebugMenuAddInt32_TYPE addint32; - DebugMenuAddInt64_TYPE addint64; - DebugMenuAddUInt8_TYPE adduint8; - DebugMenuAddUInt16_TYPE adduint16; - DebugMenuAddUInt32_TYPE adduint32; - DebugMenuAddUInt64_TYPE adduint64; - DebugMenuAddFloat32_TYPE addfloat32; - DebugMenuAddFloat64_TYPE addfloat64; - DebugMenuAddCmd_TYPE addcmd; - DebugMenuEntrySetWrap_TYPE setwrap; - DebugMenuEntrySetStrings_TYPE setstrings; - DebugMenuEntrySetAddress_TYPE setaddress; -}; -extern DebugMenuAPI gDebugMenuAPI; - -inline DebugMenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) -{ return gDebugMenuAPI.addfloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } -inline DebugMenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) -{ return gDebugMenuAPI.addfloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } -inline DebugMenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc) -{ return gDebugMenuAPI.addcmd(path, name, triggerFunc); } -inline void DebugMenuEntrySetWrap(DebugMenuEntry *e, bool wrap) -{ gDebugMenuAPI.setwrap(e, wrap); } -inline void DebugMenuEntrySetStrings(DebugMenuEntry *e, const char **strings) -{ gDebugMenuAPI.setstrings(e, strings); } -inline void DebugMenuEntrySetAddress(DebugMenuEntry *e, void *addr) -{ gDebugMenuAPI.setaddress(e, addr); } - -inline bool DebugMenuLoad(void) -{ - if(gDebugMenuAPI.isLoaded) - return true; - HMODULE mod = LoadLibraryA("debugmenu"); - if(mod == nil){ - char modulePath[MAX_PATH]; - HMODULE dllModule; - GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)&gDebugMenuAPI, &dllModule); - GetModuleFileNameA(dllModule, modulePath, MAX_PATH); - char *p = strchr(modulePath, '\\'); - if(p) p[1] = '\0'; - strcat(modulePath, "debugmenu"); - mod = LoadLibraryA(modulePath); - } - if(mod == nil) - return false; - gDebugMenuAPI.addint8 = (DebugMenuAddInt8_TYPE)GetProcAddress(mod, "DebugMenuAddInt8"); - gDebugMenuAPI.addint16 = (DebugMenuAddInt16_TYPE)GetProcAddress(mod, "DebugMenuAddInt16"); - gDebugMenuAPI.addint32 = (DebugMenuAddInt32_TYPE)GetProcAddress(mod, "DebugMenuAddInt32"); - gDebugMenuAPI.addint64 = (DebugMenuAddInt64_TYPE)GetProcAddress(mod, "DebugMenuAddInt64"); - gDebugMenuAPI.adduint8 = (DebugMenuAddUInt8_TYPE)GetProcAddress(mod, "DebugMenuAddUInt8"); - gDebugMenuAPI.adduint16 = (DebugMenuAddUInt16_TYPE)GetProcAddress(mod, "DebugMenuAddUInt16"); - gDebugMenuAPI.adduint32 = (DebugMenuAddUInt32_TYPE)GetProcAddress(mod, "DebugMenuAddUInt32"); - gDebugMenuAPI.adduint64 = (DebugMenuAddUInt64_TYPE)GetProcAddress(mod, "DebugMenuAddUInt64"); - gDebugMenuAPI.addfloat32 = (DebugMenuAddFloat32_TYPE)GetProcAddress(mod, "DebugMenuAddFloat32"); - gDebugMenuAPI.addfloat64 = (DebugMenuAddFloat64_TYPE)GetProcAddress(mod, "DebugMenuAddFloat64"); - gDebugMenuAPI.addcmd = (DebugMenuAddCmd_TYPE)GetProcAddress(mod, "DebugMenuAddCmd"); - gDebugMenuAPI.setwrap = (DebugMenuEntrySetWrap_TYPE)GetProcAddress(mod, "DebugMenuEntrySetWrap"); - gDebugMenuAPI.setstrings = (DebugMenuEntrySetStrings_TYPE)GetProcAddress(mod, "DebugMenuEntrySetStrings"); - gDebugMenuAPI.setaddress = (DebugMenuEntrySetAddress_TYPE)GetProcAddress(mod, "DebugMenuEntrySetAddress"); - gDebugMenuAPI.isLoaded = true; - gDebugMenuAPI.module = mod; - return true; -} - -} - -// Also overload them for simplicity - -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) -{ return gDebugMenuAPI.addfloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) -{ return gDebugMenuAPI.addfloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } - -inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc) -{ - static const char *boolstr[] = { "Off", "On" }; - DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); - DebugMenuEntrySetWrap(e, true); - return e; -} -inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc) -{ - static const char *boolstr[] = { "Off", "On" }; - DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); - DebugMenuEntrySetWrap(e, true); - return e; -} -inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc) -{ - static const char *boolstr[] = { "Off", "On" }; - DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); - DebugMenuEntrySetWrap(e, true); - return e; -} diff --git a/src/core/main.cpp b/src/core/main.cpp index 7013b10f..7c1f7938 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -59,6 +59,7 @@ #include "timebars.h" #include "GenericGameStorage.h" #include "SceneEdit.h" +#include "debugmenu.h" GlobalScene Scene; @@ -90,9 +91,7 @@ void GameInit(void); void SystemInit(void); void TheGame(void); -extern void (*DebugMenuProcess)(void); -extern void (*DebugMenuRender)(void); -void DebugMenuInit(void); +void DebugMenuInit(void) {} void DebugMenuPopulate(void); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 4cec5773..d4d2c208 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -17,7 +17,6 @@ #include "Heli.h" #include "Automobile.h" #include "Ped.h" -#include "debugmenu_public.h" #include "Particle.h" #include "Console.h" #include "Debug.h" @@ -26,6 +25,7 @@ #include "Pad.h" #include "PlayerPed.h" #include "Radar.h" +#include "debugmenu.h" #include <list> @@ -33,8 +33,6 @@ extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); #endif -DebugMenuAPI gDebugMenuAPI; - #ifdef USE_PS2_RAND unsigned __int64 myrand_seed = 1; @@ -62,24 +60,6 @@ mysrand(unsigned int seed) myrand_seed = seed; } -void (*DebugMenuProcess)(void); -void (*DebugMenuRender)(void); -static void stub(void) { } - -void -DebugMenuInit(void) -{ - if(DebugMenuLoad()){ - DebugMenuProcess = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuProcess"); - DebugMenuRender = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuRender"); - } - if(DebugMenuProcess == nil || DebugMenuRender == nil){ - DebugMenuProcess = stub; - DebugMenuRender = stub; - } - -} - void WeaponCheat(); void HealthCheat(); void TankCheat(); @@ -269,7 +249,7 @@ TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL); void DebugMenuPopulate(void) { - if(DebugMenuLoad()){ + if(1){ static const char *weathers[] = { "Sunny", "Cloudy", "Rainy", "Foggy" }; @@ -284,7 +264,7 @@ DebugMenuPopulate(void) e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 3, weathers); DebugMenuEntrySetWrap(e, true); DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f); - DebugMenuAddVar("Time & Weather", "Time scale", (float*)0x8F2C20, nil, 0.1f, 0.0f, 10.0f); + DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f); DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat); DebugMenuAddCmd("Cheats", "Money", MoneyCheat); @@ -357,7 +337,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Catalina Fly By", CHeli::StartCatalinaFlyBy); DebugMenuAddCmd("Debug", "Catalina Take Off", CHeli::CatalinaTakeOff); DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway); - DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil); + DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)&CHeli::ScriptHeliOn, nil); DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil); DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil); @@ -397,18 +377,6 @@ DebugMenuPopulate(void) } } -/* -int (*RsEventHandler_orig)(int a, int b); -int -delayedPatches10(int a, int b) -{ - DebugMenuInit(); - DebugMenuPopulate(); - - return RsEventHandler_orig(a, b); -} -*/ - const int re3_buffsize = 1024; static char re3_buff[re3_buffsize]; |