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authorSergeanur <s.anureev@yandex.ua>2020-05-05 17:04:43 +0200
committerSergeanur <s.anureev@yandex.ua>2020-05-05 17:04:43 +0200
commitc2b9ddc5b8935dcd8de593c918f50886e0400319 (patch)
tree99f4d7dec983e7ad6f4071cc259c8c0de2eda2e2 /src/entities/Entity.h
parentRemove Miami stuff (diff)
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Diffstat (limited to '')
-rw-r--r--src/entities/Entity.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index 17353f97..49c6932c 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -59,6 +59,9 @@ public:
uint32 bRenderScorched : 1;
uint32 bHasBlip : 1;
uint32 bIsBIGBuilding : 1; // Set if this entity is a big building
+#ifdef MIAMI
+ uint32 bStreamBIGBuilding : 1; // set when draw dist <= 2000
+#endif
uint32 bRenderDamaged : 1; // use damaged LOD models for objects with applicable damage
// flagsC
@@ -90,7 +93,12 @@ public:
uint16 m_scanCode;
uint16 m_randomSeed;
int16 m_modelIndex;
+#ifndef MIAMI
uint16 m_level; // int16
+#else
+ int8 m_level;
+ int8 m_area;
+#endif
CReference *m_pFirstReference;
public: