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author | aap <aap@papnet.eu> | 2019-07-09 09:57:44 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-09 09:57:44 +0200 |
commit | 74fcbc8c0a6bbac8e8057655c5f1133e15c63656 (patch) | |
tree | 75dabaa5dc285f1541c6ee058028c7f57095eecf /src/entities | |
parent | Merge branch 'master' of github.com:GTAmodding/re3 (diff) | |
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Diffstat (limited to 'src/entities')
-rw-r--r-- | src/entities/Entity.h | 2 | ||||
-rw-r--r-- | src/entities/Physical.cpp | 4 | ||||
-rw-r--r-- | src/entities/Physical.h | 4 |
3 files changed, 6 insertions, 4 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h index d055d25f..12a631d2 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -94,6 +94,8 @@ public: uint16 m_level; // int16 CReference *m_pFirstReference; + CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); } + CEntity(void); ~CEntity(void); diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index c67dad84..88287e26 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -62,7 +62,7 @@ CPhysical::CPhysical(void) m_phy_flagA10 = false; m_phy_flagA20 = false; - m_nLastCollType = 0; + m_nSurfaceTouched = SURFACE_DEFAULT; } CPhysical::~CPhysical(void) @@ -1918,7 +1918,7 @@ CPhysical::ProcessCollision(void) bHitByTrain || m_status == STATUS_PLAYER || IsPed() && ped->IsPlayer()){ if(IsVehicle()) - ((CVehicle*)this)->m_veh_flagD4 = true; + ((CVehicle*)this)->bVehicleColProcessed = true; if(CheckCollision()){ GetMatrix() = savedMatrix; return; diff --git a/src/entities/Physical.h b/src/entities/Physical.h index c2fce334..5bd98815 100644 --- a/src/entities/Physical.h +++ b/src/entities/Physical.h @@ -61,7 +61,7 @@ public: uint8 bHitByTrain : 1; // from nick uint8 m_phy_flagA80 : 1; - uint8 m_nLastCollType; + uint8 m_nSurfaceTouched; uint8 m_nZoneLevel; CPhysical(void); @@ -75,7 +75,7 @@ public: void ProcessShift(void); void ProcessCollision(void); - virtual int32 ProcessEntityCollision(CEntity *ent, CColPoint *point); + virtual int32 ProcessEntityCollision(CEntity *ent, CColPoint *colpoints); void RemoveAndAdd(void); void AddToMovingList(void); |