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authoraap <aap@papnet.eu>2020-11-18 10:32:18 +0100
committeraap <aap@papnet.eu>2020-11-18 10:32:18 +0100
commit8c70c2a136d6412e27550c1c2584d972f9d9812a (patch)
tree0776cacdebdfe418bb4712836cd72d2c9fb5c837 /src/extras/shaders/neoVehicle.frag
parentMerge pull request #821 from aap/miami (diff)
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Diffstat (limited to 'src/extras/shaders/neoVehicle.frag')
-rw-r--r--src/extras/shaders/neoVehicle.frag15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/extras/shaders/neoVehicle.frag b/src/extras/shaders/neoVehicle.frag
index 96d4a632..2ac24f70 100644
--- a/src/extras/shaders/neoVehicle.frag
+++ b/src/extras/shaders/neoVehicle.frag
@@ -1,13 +1,11 @@
uniform sampler2D tex0;
uniform sampler2D tex1;
-in vec4 v_color;
-in vec4 v_reflcolor;
-in vec2 v_tex0;
-in vec2 v_tex1;
-in float v_fog;
-
-out vec4 color;
+FSIN vec4 v_color;
+FSIN vec4 v_reflcolor;
+FSIN vec2 v_tex0;
+FSIN vec2 v_tex1;
+FSIN float v_fog;
void
main(void)
@@ -20,9 +18,12 @@ main(void)
vec3 pass2 = v_reflcolor.rgb * v_fog;
+ vec4 color;
color.rgb = pass1.rgb*pass1.a + pass2;
color.a = pass1.a;
// color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);
DoAlphaTest(color.a);
+
+ FRAGCOLOR(color);
}