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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-01-04 14:03:54 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2021-01-04 14:03:54 +0100
commit2860f6e4a91804862890200560deb50e6bff6e06 (patch)
treea5841387df1ca4a75ddbaa9c90d677c7b3c39fcd /src/extras
parentPort nerf of rain particles from miami (diff)
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Diffstat (limited to 'src/extras')
-rw-r--r--src/extras/frontendoption.cpp3
-rw-r--r--src/extras/frontendoption.h2
2 files changed, 3 insertions, 2 deletions
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp
index a3c4b9e3..a966de97 100644
--- a/src/extras/frontendoption.cpp
+++ b/src/extras/frontendoption.cpp
@@ -123,7 +123,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMe
option.m_TargetMenu = targetMenu;
}
-void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName)
+void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded)
{
int8 screenOptionOrder = RegisterNewOption();
@@ -142,6 +142,7 @@ void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 n
option.m_CFOSelect->save = saveName;
option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter;
option.m_CFOSelect->changeFunc = changeFunc;
+ option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded;
}
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName)
diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h
index 19340b20..dbd1a300 100644
--- a/src/extras/frontendoption.h
+++ b/src/extras/frontendoption.h
@@ -84,7 +84,7 @@ void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE);
-void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil);
+void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false);
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil);
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil);