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author | aap <aap@papnet.eu> | 2019-06-28 21:24:22 +0200 |
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committer | aap <aap@papnet.eu> | 2019-06-28 21:24:22 +0200 |
commit | 0711bfacd451b8cbe59ae08efd595178e928f7dc (patch) | |
tree | c59e716028f20a6be0a8dfd98b368f3abd9e2e11 /src/main.cpp | |
parent | misc stuff, mostly collision (diff) | |
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Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/main.cpp b/src/main.cpp index 7b7c28e4..8835bee9 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -90,17 +90,12 @@ void PrintGameVersion(); RwRGBA gColourTop; -#ifndef DEBUG -// This is the weirdest shit. In Debug this causes my game to crash in CPed::IsPedInControl shortly after level change void InitialiseGame(void) { LoadingScreen(nil, nil, "loadsc0"); CGame::Initialise("DATA\\GTA3.DAT"); } -#else -WRAPPER void InitialiseGame(void) { EAXJMP(0x48E7E0); } -#endif void Idle(void *arg) |