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author | erorcun <erayorcunus@gmail.com> | 2020-06-16 22:02:21 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-16 22:02:21 +0200 |
commit | d322a8033e07cf286891fdc165c7b77dfe6b762e (patch) | |
tree | 30a5d3a4181030ca731ae38f20df077a22b91e67 /src/peds/PedIK.h | |
parent | Update ModelIndices.h (diff) | |
parent | fix crash-VC pickup scaling (diff) | |
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Diffstat (limited to 'src/peds/PedIK.h')
-rw-r--r-- | src/peds/PedIK.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/peds/PedIK.h b/src/peds/PedIK.h index ee719fea..7dcf0ef3 100644 --- a/src/peds/PedIK.h +++ b/src/peds/PedIK.h @@ -52,6 +52,7 @@ public: bool PointGunInDirectionUsingArm(float targetYaw, float targetPitch); bool PointGunAtPosition(CVector const& position); void GetComponentPosition(RwV3d &pos, uint32 node); + void GetComponentPosition(CVector &pos, uint32 node) { GetComponentPosition(*(RwV3d*)pos, node); } void RotateTorso(AnimBlendFrameData* animBlend, LimbOrientation* limb, bool changeRoll); void ExtractYawAndPitchLocal(RwMatrix *mat, float *yaw, float *pitch); void ExtractYawAndPitchLocalSkinned(AnimBlendFrameData *node, float *yaw, float *pitch); |