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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-19 20:33:17 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-19 20:33:17 +0100 |
commit | 0bea6d039ba092a2c8677fdf52bf4fc6a6eeb3e3 (patch) | |
tree | 1661ba63db29b109ab9e759bc5b2d293eb0841de /src/render/PointLights.cpp | |
parent | scaling (diff) | |
parent | anim fixes (diff) | |
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Diffstat (limited to 'src/render/PointLights.cpp')
-rw-r--r-- | src/render/PointLights.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/PointLights.cpp b/src/render/PointLights.cpp index 0713dc6d..6f0b4d46 100644 --- a/src/render/PointLights.cpp +++ b/src/render/PointLights.cpp @@ -218,7 +218,7 @@ CPointLights::RenderFogEffect(void) // more intensity the closer to line intensity *= 1.0f - sq(Sqrt(linedistsq) / FOG_AREA_WIDTH); - if(CSprite::CalcScreenCoors(fogcoors, spriteCoors, &spritew, &spriteh, true)){ + if(CSprite::CalcScreenCoors(fogcoors, &spriteCoors, &spritew, &spriteh, true)){ float rotation = (CTimer::GetTimeInMilliseconds()&0x1FFF) * 2*3.14f / 0x2000; float size = FogSizes[r>>1]; CSprite::RenderOneXLUSprite_Rotate_Aspect(spriteCoors.x, spriteCoors.y, spriteCoors.z, @@ -267,7 +267,7 @@ CPointLights::RenderFogEffect(void) intensity *= 1.0f - sq(lightdist / FOG_AREA_RADIUS); CVector fogcoors(xi, yi, point.point.z + 1.6f); - if(CSprite::CalcScreenCoors(fogcoors, spriteCoors, &spritew, &spriteh, true)){ + if(CSprite::CalcScreenCoors(fogcoors, &spriteCoors, &spritew, &spriteh, true)){ float rotation = (CTimer::GetTimeInMilliseconds()&0x3FFF) * 2*3.14f / 0x4000; float size = FogSizes[r>>1]; CSprite::RenderOneXLUSprite_Rotate_Aspect(spriteCoors.x, spriteCoors.y, spriteCoors.z, |