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authoraap <aap@papnet.eu>2020-11-04 23:11:27 +0100
committeraap <aap@papnet.eu>2020-11-04 23:11:27 +0100
commit67c894cda9b1415b73a5fafd155c149d53681ad1 (patch)
treed8bf73ef588dacabbb2d786d4201ac1d59dd4cb6 /src/render/Renderer.h
parentfixed vehicle and ped sorting for new renderer (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Renderer.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/Renderer.h b/src/render/Renderer.h
index ec9d9023..b579bb4c 100644
--- a/src/render/Renderer.h
+++ b/src/render/Renderer.h
@@ -74,7 +74,8 @@ public:
#ifdef NEW_RENDERER
static void ClearForFrame(void);
- static void RenderVehiclesAndPeds(void); // just called RenderVehicles in LCS
+ static void RenderPeds(void);
+ static void RenderVehicles(void); // also renders peds in LCS
static void RenderOneBuilding(CEntity *ent, float camdist = 0.0f);
static void RenderWorld(int pass); // like cWorldStream::Render(int)
static void RenderTransparentWater(void); // keep-out polys and transparent water