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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-30 12:48:01 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-02 14:13:09 +0200 |
commit | d23b2c423e5811cf6e9de28cbf8490de32ea4fb5 (patch) | |
tree | 0240b530a05679dc6d629c414f59bf56588a93b2 /src/render/Shadows.cpp | |
parent | Merge pull request #502 from rollschuh2282/patch-1 (diff) | |
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Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r-- | src/render/Shadows.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index d5970ebe..cc8c7034 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -214,7 +214,7 @@ CShadows::AddPermanentShadow(uint8 ShadowType, RwTexture *pTexture, CVector *pPo } void -CShadows::StoreStaticShadow(uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, +CShadows::StoreStaticShadow(uint32 nID, uint8 ShadowType, RwTexture *pTexture, Const CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, float fDrawDistance, bool bTempShadow, float fUpDistance) |