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authoraap <aap@papnet.eu>2019-06-12 21:17:02 +0200
committeraap <aap@papnet.eu>2019-06-12 21:17:02 +0200
commit9703ef9b591430b86c272e0f042b1f50b6cb437c (patch)
tree4e27511538090c8872e80c68cc7f70186eeb01f4 /src/render/Shadows.h
parentimplemented CCutsceneHead and dependencies (diff)
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Diffstat (limited to 'src/render/Shadows.h')
-rw-r--r--src/render/Shadows.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/Shadows.h b/src/render/Shadows.h
index 1efe6507..be3ec0c4 100644
--- a/src/render/Shadows.h
+++ b/src/render/Shadows.h
@@ -1,6 +1,7 @@
#pragma once
struct RwTexture;
+class CEntity;
class CShadows
{
@@ -10,4 +11,5 @@ public:
static void RenderStoredShadows(void);
static void RenderExtraPlayerShadows(void);
static void CalcPedShadowValues(CVector light, float *frontX, float *frontY, float *sideX, float *sideY, float *dispX, float *dispY);
+ static void StoreShadowForPedObject(CEntity *ent, float dispX, float dispY, float frontX, float frontY, float sideX, float sideY);
};