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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-21 23:39:59 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-21 23:39:59 +0200 |
commit | d579ee1b64677a425f64a06629bb1a4dcee382ff (patch) | |
tree | 501b60f177b68fda115f568a1e8ee0c367cba484 /src/render/Weather.h | |
parent | Moved CCutsceneMgr::ms_cutsceneProcessing to private (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/Weather.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/render/Weather.h b/src/render/Weather.h index bbf8498e..0b413462 100644 --- a/src/render/Weather.h +++ b/src/render/Weather.h @@ -32,10 +32,16 @@ public: static bool &bScriptsForceRain; static bool &Stored_StateStored; + static float &Stored_InterpolationValue; + static int16 &Stored_OldWeatherType; + static int16 &Stored_NewWeatherType; + static float &Stored_Rain; static void RenderRainStreaks(void); static void ReleaseWeather(); static void ForceWeather(int16); static void ForceWeatherNow(int16); + static void StoreWeatherState(); + static void RestoreWeatherState(); }; |