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author | Wes Hampson <thehambone93@gmail.com> | 2020-03-11 08:12:40 +0100 |
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committer | Wes Hampson <thehambone93@gmail.com> | 2020-03-11 08:12:40 +0100 |
commit | c7f16879df25fc962b67716e1f82881595451a5f (patch) | |
tree | f265c30c4b45536ba8787f487c0a5cff381f904d /src/save/GenericGameStorage.cpp | |
parent | Save SimpleVars, Scripts, and a few others (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/save/GenericGameStorage.cpp | 187 |
1 files changed, 109 insertions, 78 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 3fbc97c0..7a2da753 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "main.h" #include "patcher.h" +#include "AudioScriptObject.h" #include "Camera.h" #include "CarGen.h" #include "Cranes.h" @@ -12,6 +13,7 @@ #include "Garages.h" #include "GenericGameStorage.h" #include "Pad.h" +#include "ParticleObject.h" #include "PathFind.h" #include "PCSave.h" #include "Phones.h" @@ -27,6 +29,7 @@ #include "World.h" #include "Zones.h" +#define BLOCK_COUNT 20 const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729; char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0; @@ -46,41 +49,60 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8; //WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); } WRAPPER bool GenericLoad() { EAXJMP(0x590A00); } + +#define WRITE_BLOCK(save_func)\ +do {\ + buf = work_buff;\ + reserved = 0;\ + MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\ + save_func(buf, &size);\ + CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\ + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))\ + return false;\ + blockSizes[blockIndex++] = size;\ +} while (0) + bool GenericSave(int file) { - static const int NameBufferSize = 0x30; - static const int MaxNameLength = 22; - static const char *NameSuffix = "'...\0"; - - uint8 *buf; - uint8 *tmpbuf; - uint8 *postsize; + uint8 *buf, *presize, *postsize; uint32 size; uint32 reserved; - wchar *saveName; + + uint32 totalSize; + uint32 blockSizes[BLOCK_COUNT]; + uint32 blockIndex; + uint32 i; + + wchar *lastMissionPassed; wchar suffix[6]; - wchar nameBuf[MaxNameLength] = { 0 }; - int nameLen; + wchar saveName[24]; + SYSTEMTIME saveTime; CPad *currPad; CheckSum = 0; buf = work_buff; - - saveName = TheText.Get(CStats::LastMissionPassedName); - if (saveName[0] != '\0') { - AsciiToUnicode(NameSuffix, suffix); - TextCopy(nameBuf, saveName); - nameLen = UnicodeStrlen(nameBuf); - nameBuf[nameLen] = '\0'; - if (nameLen > MaxNameLength) - TextCopy(nameBuf + MaxNameLength, suffix); + reserved = 0; + blockIndex = 0; + + // Save simple vars +INITSAVEBUF + lastMissionPassed = TheText.Get(CStats::LastMissionPassedName); + if (*lastMissionPassed) { + AsciiToUnicode("'...", suffix); + TextCopy(saveName, lastMissionPassed); + int len = UnicodeStrlen(saveName); + saveName[len] = '\0'; + if (22 < len) + TextCopy(saveName + 18, suffix); + saveName[23] = '\0'; } - - memcpy(buf, saveName, NameBufferSize); - buf += NameBufferSize; - GetLocalTime((LPSYSTEMTIME) buf); - buf += sizeof(SYSTEMTIME); + WriteDataToBufferPointer(buf, saveName); +#ifdef VALIDATE_SAVE_SIZE + _saveBufCount += sizeof(saveName); +#endif + GetLocalTime(&saveTime); + WriteSaveBuf(buf, saveTime); WriteSaveBuf(buf, SIZE_OF_ONE_GAME_IN_BYTES); WriteSaveBuf(buf, CGame::currLevel); WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.x); @@ -88,13 +110,10 @@ GenericSave(int file) WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.z); WriteSaveBuf(buf, CClock::ms_nMillisecondsPerGameMinute); WriteSaveBuf(buf, CClock::ms_nLastClockTick); - WriteSaveBuf(buf, CClock::ms_nGameClockHours); - buf += 3; - WriteSaveBuf(buf, CClock::ms_nGameClockMinutes); // TOOD: aligned WriteSaveBuf? - buf += 3; + WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockHours); + WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockMinutes); currPad = CPad::GetPad(0); - WriteSaveBuf(buf, currPad->Mode); - buf += 2; + WriteSaveBuf(buf, (uint32) currPad->Mode); WriteSaveBuf(buf, CTimer::m_snTimeInMilliseconds); WriteSaveBuf(buf, CTimer::ms_fTimeScale); WriteSaveBuf(buf, CTimer::ms_fTimeStep); @@ -103,12 +122,9 @@ GenericSave(int file) WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep; WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate; WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale; - WriteSaveBuf(buf, CWeather::OldWeatherType); - buf += 2; - WriteSaveBuf(buf, CWeather::NewWeatherType); - buf += 2; - WriteSaveBuf(buf, CWeather::ForcedWeatherType); - buf += 2; + WriteSaveBuf(buf, (int32) CWeather::OldWeatherType); + WriteSaveBuf(buf, (int32) CWeather::NewWeatherType); + WriteSaveBuf(buf, (int32) CWeather::ForcedWeatherType); WriteSaveBuf(buf, CWeather::InterpolationValue); WriteSaveBuf(buf, CompileDateAndTime.m_nSecond); WriteSaveBuf(buf, CompileDateAndTime.m_nMinute); @@ -117,53 +133,68 @@ GenericSave(int file) WriteSaveBuf(buf, CompileDateAndTime.m_nMonth); WriteSaveBuf(buf, CompileDateAndTime.m_nYear); WriteSaveBuf(buf, CWeather::WeatherTypeInList); - WriteSaveBuf(buf, TheCamera.m_fCarZoomValueScript); // TODO: unconfirmed - WriteSaveBuf(buf, TheCamera.m_fPedZoomValueScript); // TODO: unconfirmed + WriteSaveBuf(buf, TheCamera.CarZoomIndicator); + WriteSaveBuf(buf, TheCamera.PedZoomIndicator); +VALIDATESAVEBUF(0xBC); - size = 0; - reserved = 0; - - MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize); + // Save scripts, block is nested within the same block as simple vars for some reason + presize = buf; + buf += 4; + postsize = buf; CTheScripts::SaveAllScripts(buf, &size); - CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size); + CopySizeAndPreparePointer(presize, buf, postsize, reserved, size); if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) return false; - - for (int i = 1; i < 19; i++) { - buf = work_buff; - size = 0; - reserved = 0; - MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize); - switch (i) { - case 1: CPools::SavePedPool(buf, &size); break; - case 2: CGarages::Save(buf, &size); break; - case 3: CPools::SaveVehiclePool(buf, &size); break; - case 4: CPools::SaveObjectPool(buf, &size); break; - case 5: ThePaths.Save(buf, &size); break; - case 6: CCranes::Save(buf, &size); break; - case 7: CPickups::Save(buf, &size); break; - case 8: gPhoneInfo.Save(buf, &size); break; - case 9: CRestart::SaveAllRestartPoints(buf, &size); break; - case 10: CRadar::SaveAllRadarBlips(buf, &size); break; - case 11: CTheZones::SaveAllZones(buf, &size); break; - case 12: CGangs::SaveAllGangData(buf, &size); break; - case 13: CTheCarGenerators::SaveAllCarGenerators(buf, &size); break; - case 14: break; - case 15: break; - case 16: break; - case 17: break; - case 18: break; - case 19: break; + blockSizes[0] = size + 0xBC; + blockIndex++; + + // Save the rest + WRITE_BLOCK(CPools::SavePedPool); + WRITE_BLOCK(CGarages::Save); + WRITE_BLOCK(CPools::SaveVehiclePool); + WRITE_BLOCK(CPools::SaveObjectPool); + WRITE_BLOCK(ThePaths.Save); + WRITE_BLOCK(CCranes::Save); + WRITE_BLOCK(CPickups::Save); + WRITE_BLOCK(gPhoneInfo.Save); + WRITE_BLOCK(CRestart::SaveAllRestartPoints); + WRITE_BLOCK(CRadar::SaveAllRadarBlips); + WRITE_BLOCK(CTheZones::SaveAllZones); + WRITE_BLOCK(CGangs::SaveAllGangData); + WRITE_BLOCK(CTheCarGenerators::SaveAllCarGenerators); + WRITE_BLOCK(CParticleObject::SaveParticle); + WRITE_BLOCK(cAudioScriptObject::SaveAllAudioScriptObjects); + WRITE_BLOCK(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo); + WRITE_BLOCK(CStats::SaveStats); + WRITE_BLOCK(CStreaming::MemoryCardSave); + WRITE_BLOCK(CPedType::Save); + + totalSize = 0; + for (i = 0; i < BLOCK_COUNT; i++) + totalSize += blockSizes[i]; + + // Write padding + i = 0; + do { + size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4); + if (size > sizeof(work_buff)) + size = sizeof(work_buff); + if (size > 4) { + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) + return false; + totalSize += size; } - - CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size); - if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) - return false; - } - - + i++; + } while (i < 4); - // TODO: padding + // Write checksum and close + CFileMgr::Write(file, (const char *) &CheckSum, 4); + if (CFileMgr::GetErrorReadWrite(file)) { + PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE; + if (CFileMgr::CloseFile(file) == 0) + PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE; + return false; + } return true; } @@ -380,7 +411,7 @@ align4bytes(int32 size) } STARTPATCHES - //InjectHook(0x58F8D0, GenericSave, PATCH_JUMP); + InjectHook(0x58F8D0, GenericSave, PATCH_JUMP); //InjectHook(0x590A00, GenericLoad, PATCH_JUMP); InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP); InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP); |