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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-26 00:25:47 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-26 00:25:47 +0100
commit46e63da4d8e6b4c50a663e98d150bd83e0eefb83 (patch)
treee7a03e5010280216424260da796151cc8c235e15 /src/skel/crossplatform.h
parentgarage stuff (diff)
parentMerge pull request #992 from ForeverL95/ForeverL95-patch-1 (diff)
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Diffstat (limited to 'src/skel/crossplatform.h')
-rw-r--r--src/skel/crossplatform.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h
index bfc03913..009b17c7 100644
--- a/src/skel/crossplatform.h
+++ b/src/skel/crossplatform.h
@@ -21,7 +21,11 @@ char *_strdate(char *buf);
// As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>.
// NOTE: It's perfectly fine to include <Windows.h> here, but it can increase build size and time in *some* conditions, and maybe substantially in future if we'll use crossplatform.h more.
#ifndef _INC_WINDOWS
- #include <IntSafe.h>
+ #ifndef __MWERKS__
+ #include <IntSafe.h>
+ #else
+ #include <Windows.h>
+ #endif
#endif
#if defined RW_D3D9 || defined RWLIBS
#include "win.h"