diff options
author | eray orçunus <erayorcunus@gmail.com> | 2020-09-27 01:36:49 +0200 |
---|---|---|
committer | eray orçunus <erayorcunus@gmail.com> | 2020-09-27 01:36:49 +0200 |
commit | a5d6c952a7be243a4c20b6aad47116dce0e51625 (patch) | |
tree | df4dd2067111b7c42038ca6189ac0ae6db11d9d6 /src/skel/glfw | |
parent | Use enums in aVehicleSettings (diff) | |
download | re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.tar re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.tar.gz re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.tar.bz2 re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.tar.lz re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.tar.xz re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.tar.zst re3-a5d6c952a7be243a4c20b6aad47116dce0e51625.zip |
Diffstat (limited to 'src/skel/glfw')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 28 |
1 files changed, 22 insertions, 6 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index ef0e7d3f..26208ebf 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -826,12 +826,28 @@ void joysChangeCB(int jid, int event); bool IsThisJoystickBlacklisted(int i) { - const char *joyname = glfwGetJoystickName(i); + if (glfwJoystickIsGamepad(i)) + return false; + + const char* joyname = glfwGetJoystickName(i); // this is just a keyboard and mouse // Microsoft Microsoft® 2.4GHz Transceiver v8.0 Consumer Control // Microsoft Microsoft® 2.4GHz Transceiver v8.0 System Control - if(strstr(joyname, "2.4GHz Transceiver")) + if (strstr(joyname, "2.4GHz Transceiver")) + return true; + // COMPANY USB Device System Control + // COMPANY USB Device Consumer Control + if (strstr(joyname, "COMPANY USB")) + return true; + // i.e. Synaptics TM2438-005 + if (strstr(joyname, "Synaptics ")) + return true; + // i.e. ELAN Touchscreen + if (strstr(joyname, "ELAN ")) + return true; + // i.e. Primax Electronics, Ltd HP Wireless Keyboard Mouse Kit Consumer Control + if (strstr(joyname, "Keyboard")) return true; return false; @@ -2031,11 +2047,11 @@ void CapturePad(RwInt32 padID) // Gamepad axes are guaranteed to return 0.0f if that particular gamepad doesn't have that axis. if ( glfwPad != -1 ) { - leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 0 ? axes[0] : 0.0f; - leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 1 ? axes[1] : 0.0f; + leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 1 ? axes[0] : 0.0f; + leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 2 ? axes[1] : 0.0f; - rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 2 ? axes[2] : 0.0f; - rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 3 ? axes[3] : 0.0f; + rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 3 ? axes[2] : 0.0f; + rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 4 ? axes[3] : 0.0f; } { |