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author | erorcun <erayorcunus@gmail.com> | 2020-10-02 16:39:15 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-02 16:39:15 +0200 |
commit | 72f342245dcb876b974bf41cabeec4ccc6656159 (patch) | |
tree | 5ed235c96acbbbaa6bb01251be2553a6ca91246b /src/skel/win/win.cpp | |
parent | Mark audio code which is the same in re3 as done (diff) | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/skel/win/win.cpp')
-rw-r--r-- | src/skel/win/win.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 1f609553..b98d5710 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2527,7 +2527,7 @@ WinMain(HINSTANCE instance, else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); #endif - + CTimer::Stop(); if ( FrontEndMenuManager.m_bFirstTime == true ) |