diff options
author | eray orçunus <erayorcunus@gmail.com> | 2020-07-24 19:43:51 +0200 |
---|---|---|
committer | eray orçunus <erayorcunus@gmail.com> | 2020-07-24 20:02:55 +0200 |
commit | ad6094ca1d9b54b32ae8153c771e8e6f9308103a (patch) | |
tree | 929528298d437e2868071683228743f47accc173 /src/skel/win/win.h | |
parent | Merge pull request #661 from erorcun/miami (diff) | |
download | re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.tar re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.tar.gz re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.tar.bz2 re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.tar.lz re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.tar.xz re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.tar.zst re3-ad6094ca1d9b54b32ae8153c771e8e6f9308103a.zip |
Diffstat (limited to '')
-rw-r--r-- | src/skel/win/win.h | 26 |
1 files changed, 2 insertions, 24 deletions
diff --git a/src/skel/win/win.h b/src/skel/win/win.h index 9427822d..4b2001f8 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -1,5 +1,5 @@ -// DON'T include directly. crossplatform.h includes this if you're on Windows. +// DON'T include directly. crossplatform.h includes this if you're using D3D9 backend(win.cpp). #if (!defined(_PLATFORM_WIN_H)) #define _PLATFORM_WIN_H @@ -8,25 +8,6 @@ #define RSREGSETBREAKALLOC(_name) /* No op */ #endif /* (!defined(RSREGSETBREAKALLOC)) */ -#ifndef _INC_WINDOWS - #ifdef _WIN64 - #define _AMD64_ - #else - #define _X86_ - #endif - #include <windef.h> -#endif - -enum eWinVersion -{ - OS_WIN95 = 0, - OS_WIN98, - OS_WINNT, - OS_WIN2000, - OS_WINXP, -}; - - #ifdef __DINPUT_INCLUDED__ /* platform specfic global data */ typedef struct @@ -87,19 +68,16 @@ extern "C" { #endif /* __cplusplus */ -#ifdef __DINPUT_INCLUDED__ extern LRESULT CALLBACK MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam); +#ifdef __DINPUT_INCLUDED__ HRESULT _InputInitialise(); HRESULT CapturePad(RwInt32 padID); -void _InputInitialiseJoys(); void _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num); HRESULT _InputAddJoys(); HRESULT _InputGetMouseState(DIMOUSESTATE2 *state); void _InputShutdown(); -void _InputShutdownMouse(); -BOOL _InputMouseNeedsExclusive(); BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext ); BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key); BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown); |